[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Offline EU 46.174.54.159:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 177 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 101 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 187 on average | 93 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 155 on average | 163 / 400 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 28 / 300 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 96 / 150 |
Quick answers
from the figures on this pageWipe cycle
When does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] wipe?
The estimate for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 3 days 6 hours ago the current world was made. The tags carry a monthly wipe schedule.
Server details
Which location hosts [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
In Europe, according to its EU tag, sits [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 46.174.54.159:28015.
Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. Your game must match the protocol to join, and Steam applies that update.
What uptime does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] show, and is it up?
Offline at this refresh: [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], last seen 3 days 5 hours ago. 0% uptime over the last 3 full days, equal to 0 of 72 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Tags
Which meanings do the tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] carry?
Tags from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Player numbers
What position does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hold in the server rankings?
For player hours over the last seven days, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] places #12,677 globally and #2,415 in Europe, in the top 57% of all ranked servers.
At what level does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run its population?
No response from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at the latest check, with a last sighting 3 days 5 hours ago. Averaging 1 players across seven days, the server reached a peak of 4.
Settings
What settings and rules does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] use?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] names a 1x gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: which one is it?
The game generates a procedural map for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS].
How to join
What is the way onto [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
In the Rust console (F1), enter client.connect 46.174.54.159:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.