• RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD
Online EU 46.174.52.178:28015 checked 15m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW26d ago | 16 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 145 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 102 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 187 on average | 74 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 156 on average | 151 / 400 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 28 / 300 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 129 on average | 100 / 150 |
Quick answers
from the figures on this pageWipe cycle
When does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD wipe?
Once a month • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 4 hours. The tags carry a monthly wipe schedule.
On • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD, what happens on wipe day?
Recent wipes averaged a busiest count of 16 players. Peak population for the latest wipe came 47 hours after it began.
Server
What is the hosting location of • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
The EU tag on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 46.174.52.178:28015 is its address.
Which Rust version is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD on?
On Linux, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD, and is it online now?
As of the latest refresh, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD is online. Its reported uptime indicates a restart roughly 20 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD perform well?
The 48-hour average was 123 server fps; the low was 31. At its highest the entity count was 208,560, including buildings, deployables and all else. Memory use reached 4,264 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD be read?
The game's server browser reads the tags • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD publishes: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD: Rust tutorial servers, EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Whose server is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
Among the servers we track, none besides • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD uses its carnival.rip hostname.
Player numbers
Where does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD sit among Rust servers?
Ranked on seven-day player hours, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD is #2,046 overall and #793 in Europe, within the top 9% of ranked servers.
What is the population of • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
Population at the current refresh: 0 players on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD, against 100 slots. Seven-day figures: an average of 2 players and a peak of 9. The 48-hour peak window is 17:00 UTC, at an average of 8 players.
Map and rules
What settings and rules does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD use?
No gather rate is given in the name of • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD: which one is it?
• RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD uses a procedural map of size 6,000 with seed 397125335, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?
In the Rust console (F1), enter client.connect 46.174.52.178:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://carnival.rip.