Flying Copters 2x | Mini + DogFight | Heli Training
Online EU 46.173.158.7:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW26d ago | 6 | – | running | 6 |
| Fri 25 Sep, 20:14 UTC32d ago | 5 | held half | 5.9 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 699 on average | 553 / 700 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 212 on average | 57 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 80 on average | 79 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 35 on average | 17 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 15 / 50 |
| A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 0 / 42 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Flying Copters 2x | Mini + DogFight | Heli Training: what is it?
With the force wipe, once a month, Flying Copters 2x | Mini + DogFight | Heli Training wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 5 hours. Its tags state a wipe schedule of one month.
Wipe day on Flying Copters 2x | Mini + DogFight | Heli Training: what should you expect?
The average busiest count over recent wipes is 6 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
What is the hosting location of Flying Copters 2x | Mini + DogFight | Heli Training?
Its EU tag puts Flying Copters 2x | Mini + DogFight | Heli Training in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.173.158.7:28015.
What Rust build does Flying Copters 2x | Mini + DogFight | Heli Training run?
On Linux, Flying Copters 2x | Mini + DogFight | Heli Training runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Flying Copters 2x | Mini + DogFight | Heli Training, and is it online now?
The current status of Flying Copters 2x | Mini + DogFight | Heli Training is online. About 4 hours ago is when it last restarted, judged by its reported uptime. 83% uptime over the last 7 full days, equal to 140 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does Flying Copters 2x | Mini + DogFight | Heli Training perform well?
The 48-hour average was 59 server fps; the low was 50. Buildings, deployables and all other world objects brought the entity total to 120,892. At its highest, memory use was 3,781 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Flying Copters 2x | Mini + DogFight | Heli Training's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): Capacity of 32 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser are the tags Flying Copters 2x | Mini + DogFight | Heli Training publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Flying Copters 2x | Mini + DogFight | Heli Training?
These Rust Server Analytics lists include Flying Copters 2x | Mini + DogFight | Heli Training: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
Against other Rust servers, how does Flying Copters 2x | Mini + DogFight | Heli Training compare?
Ranked on seven-day player hours, Flying Copters 2x | Mini + DogFight | Heli Training is #2,419 overall and #928 in Europe, within the top 11% of ranked servers.
What is the population of Flying Copters 2x | Mini + DogFight | Heli Training?
Flying Copters 2x | Mini + DogFight | Heli Training holds 0 players of its 32 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 8. Averaged over 48 hours, activity is highest at 01:00 UTC with 4 players.
Map and rules
What are the settings on Flying Copters 2x | Mini + DogFight | Heli Training, and its rules?
Gather at 2x on Flying Copters 2x | Mini + DogFight | Heli Training, according to the server name. The default group cap of 8 players applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for Flying Copters 2x | Mini + DogFight | Heli Training?
The game generates a procedural map of size 4,500 with seed 1768763 for Flying Copters 2x | Mini + DogFight | Heli Training. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Flying Copters 2x | Mini + DogFight | Heli Training?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.173.158.7:28015. https://discord.com/invite/ST4bPjk7fj is its website.