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Drill-through Server detail

Flying Copters 2x | Mini + DogFight | Heli Training

Online EU 46.173.158.7:28015 checked 8m ago

Drill-through
FilterServeris Flying Copters 2x | Mini + DogFight | Hel…
Attributes
2x monthly wipes moddedoxide
Last refreshed
Players now 0/ 32
7-day average 2 peak 8
Rank #2,419 top 11% · #928 in EU
Last wipe 26d ago monthly schedule
Next wipe 8d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0246801:0011:0019:0002:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0011:0019:0002:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap5.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
8d 18hThu 5 Nov, 19:00 UTCFW force wipe
36d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:38 UTC FW26d ago 6 – running 6
Fri 25 Sep, 20:14 UTC32d ago 5 held half 5.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA EU · no group limit · 699 on average 553 / 700
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 212 on average 57 / 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 80 on average 79 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 35 on average 17 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average 15 / 50
A-42 - Helicopter / Minicopter Training EU · groups of 200+ · 3 on average 0 / 42

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Flying Copters 2x | Mini + DogFight | Heli Training: what is it?

With the force wipe, once a month, Flying Copters 2x | Mini + DogFight | Heli Training wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 5 hours. Its tags state a wipe schedule of one month.

Wipe day on Flying Copters 2x | Mini + DogFight | Heli Training: what should you expect?

The average busiest count over recent wipes is 6 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of Flying Copters 2x | Mini + DogFight | Heli Training?

Its EU tag puts Flying Copters 2x | Mini + DogFight | Heli Training in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 46.173.158.7:28015.

What Rust build does Flying Copters 2x | Mini + DogFight | Heli Training run?

On Linux, Flying Copters 2x | Mini + DogFight | Heli Training runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Flying Copters 2x | Mini + DogFight | Heli Training, and is it online now?

The current status of Flying Copters 2x | Mini + DogFight | Heli Training is online. About 4 hours ago is when it last restarted, judged by its reported uptime. 83% uptime over the last 7 full days, equal to 140 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Flying Copters 2x | Mini + DogFight | Heli Training perform well?

The 48-hour average was 59 server fps; the low was 50. Buildings, deployables and all other world objects brought the entity total to 120,892. At its highest, memory use was 3,781 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Flying Copters 2x | Mini + DogFight | Heli Training's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): Capacity of 32 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^e (Minigames): Minigame rotation covering arenas, Bedwars, parkour and more; ^d (Combat training): Training for aim and PvP, loot included; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser are the tags Flying Copters 2x | Mini + DogFight | Heli Training publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Flying Copters 2x | Mini + DogFight | Heli Training?

These Rust Server Analytics lists include Flying Copters 2x | Mini + DogFight | Heli Training: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population

Against other Rust servers, how does Flying Copters 2x | Mini + DogFight | Heli Training compare?

Ranked on seven-day player hours, Flying Copters 2x | Mini + DogFight | Heli Training is #2,419 overall and #928 in Europe, within the top 11% of ranked servers.

What is the population of Flying Copters 2x | Mini + DogFight | Heli Training?

Flying Copters 2x | Mini + DogFight | Heli Training holds 0 players of its 32 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 8. Averaged over 48 hours, activity is highest at 01:00 UTC with 4 players.

Map and rules

What are the settings on Flying Copters 2x | Mini + DogFight | Heli Training, and its rules?

Gather at 2x on Flying Copters 2x | Mini + DogFight | Heli Training, according to the server name. The default group cap of 8 players applies. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Flying Copters 2x | Mini + DogFight | Heli Training?

The game generates a procedural map of size 4,500 with seed 1768763 for Flying Copters 2x | Mini + DogFight | Heli Training. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto Flying Copters 2x | Mini + DogFight | Heli Training?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.173.158.7:28015. https://discord.com/invite/ST4bPjk7fj is its website.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,^m,^e,^d,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp32
Max players Capacity of 32 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^e
Minigames Minigame rotation covering arenas, Bedwars, parkour and more.
^d
Combat training Training for aim and PvP, loot included.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.