Flood PVE |
Online EU 45.86.81.37:55016 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 12:40 UTC2d ago | 3 | – | running | 0 |
| Fri 23 Oct, 11:04 UTC4d ago | 3 | held half | 2.1 days | 0 |
| Thu 1 Oct, 17:47 UTC FW26d ago | 1 | halved by day 1 | 21.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 26 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 31 on average | 2 / 140 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 20 / 200 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 16 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 18 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 21 / 75 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Flood PVE | wipe?
Once a month Flood PVE | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 2 days 20 hours. The tags carry a monthly wipe schedule.
Wipe day on Flood PVE |: what should you expect?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 5 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
Which location hosts Flood PVE |?
In Europe, according to its EU tag, sits Flood PVE |. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 45.86.81.37:55016 is its address.
Which Rust version is Flood PVE | on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Flood PVE |. Your game must match the protocol to join, and Steam applies that update.
Is Flood PVE | up, and how steady is its uptime?
Flood PVE | reports online at the current check. Its reported uptime indicates a restart roughly 44 hours ago. Uptime over the last full days (7) was 62%, or 105 of 168 hours. It entered Rust Server Analytics records on 1 October 2026.
What performance does Flood PVE | show?
The 48-hour average was 59 server fps; the low was 36. At its highest the entity count was 90,790, including buildings, deployables and all else. At its highest, memory use was 3,505 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Flood PVE | be read?
gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Its browser listing sits in Europe are the tags Flood PVE | publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Flood PVE |?
The following Rust Server Analytics lists count Flood PVE | among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Player numbers
What position does Flood PVE | hold in the server rankings?
For player hours over the last seven days, Flood PVE | places #4,794 globally and #1,655 in Europe, in the top 22% of all ranked servers.
What is the population of Flood PVE |?
Of 100 slots, 0 are filled on Flood PVE | at this refresh. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 16:00 UTC with 2 players.
Map and rules
What are the settings on Flood PVE |, and its rules?
The name of Flood PVE | does not state a gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Flood PVE |?
The game generates a procedural map of size 4,000 with seed 1577460034 for Flood PVE |. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Flood PVE |?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.86.81.37:55016.