[GER] Fireland |PVE|Economy|Quests
Online 45.81.233.45:20213 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:52 UTC FW27d ago | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 7 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 10 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 3 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 3 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 19 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 5 / 75 |
Quick answers
from the figures on this pageWipe data
On what cycle does [GER] Fireland |PVE|Economy|Quests wipe?
The force wipe is the only wipe for [GER] Fireland |PVE|Economy|Quests, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 10 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Wipe day on [GER] Fireland |PVE|Economy|Quests: what should you expect?
Across recent wipes the busiest point averaged 6 players. The highest player count on the latest wipe arrived 40 hours in.
Server details
In which region does [GER] Fireland |PVE|Economy|Quests sit?
The name of [GER] Fireland |PVE|Economy|Quests points to Europe, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 45.81.233.45:20213 is its address.
Which Rust version is [GER] Fireland |PVE|Economy|Quests on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on [GER] Fireland |PVE|Economy|Quests. Joining requires the same protocol on your game; Steam handles the update.
Is [GER] Fireland |PVE|Economy|Quests up, and how steady is its uptime?
As of the latest refresh, [GER] Fireland |PVE|Economy|Quests is online. The uptime it reports puts the last restart at about 47 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [GER] Fireland |PVE|Economy|Quests stable?
Over 48 hours the average held at 23 server fps, and the minimum was 11. At its highest the entity count was 143,458, including buildings, deployables and all else. At its highest, memory use was 5,429 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on [GER] Fireland |PVE|Economy|Quests carry?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded; modded (Modded): Plugins or settings change the game, so it sits under Modded are the tags [GER] Fireland |PVE|Economy|Quests publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [GER] Fireland |PVE|Economy|Quests appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [GER] Fireland |PVE|Economy|Quests among their servers: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does [GER] Fireland |PVE|Economy|Quests hold in the server rankings?
Player hours for the last seven days place [GER] Fireland |PVE|Economy|Quests at #4,013, in the top 18% of the ranked field.
At what level does [GER] Fireland |PVE|Economy|Quests run its population?
Of 40 slots, 0 are filled on [GER] Fireland |PVE|Economy|Quests at this refresh. The seven-day mean is 1 players, against a peak of 4. Across the last 48 hours, 17:00 UTC shows the highest average: 2 players.
Map and rules
How is [GER] Fireland |PVE|Economy|Quests configured, and what rules apply?
Gather rate is not mentioned in the name of [GER] Fireland |PVE|Economy|Quests. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [GER] Fireland |PVE|Economy|Quests?
A procedural map of size 4,250 with seed 1377640526, generated by the game, runs on [GER] Fireland |PVE|Economy|Quests. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto [GER] Fireland |PVE|Economy|Quests?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.81.233.45:20213.