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[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]

Offline 45.146.81.11:27017 checked 10d ago

Drill-through
FilterServeris [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]
Attributes
2x duo weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,325 top 70%
Last wipe 20d ago weekly schedule
Next wipe 4h Thu 29 Oct, 20:14 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers, and #380 of the duo servers (top 91%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:14 UTC, in 4h. Its weekly schedule tag · low confidence

usual gap4.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 1

Coming wipes

InWhen, UTCKind
4hThu 29 Oct, 20:14 UTCits own
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
14d 4hThu 12 Nov, 20:14 UTCits own
21d 4hThu 19 Nov, 20:14 UTCits own
28d 4hThu 26 Nov, 20:14 UTCits own
35d 3hThu 3 Dec, 19:00 UTCFW force wipe
42d 4hThu 10 Dec, 20:14 UTCits own

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:14 UTC20d ago 2 – running 0
Fri 2 Oct, 20:25 UTC26d ago 1 halved by day 1 6 days 0
Sun 27 Sep, 18:58 UTC31d ago 4 halved by day 1 5.1 days 0
Wed 23 Sep, 17:59 UTC35d ago 1 halved by day 2 4 days 0
Sun 20 Sep, 13:49 UTC39d ago 2 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea EU · duo · 2x · weekly · 12 on average 8 / 50
CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep Sea EU · duo · 2x · weekly · 10 on average 27 / 50
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP EU · trio · 2x · weekly · 3 on average 1 / 40
#4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · duo · 5x · weekly · 18 on average 25 / 100
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ EU · groups of 60+ · 2x · weekly · 4 on average 1 / 100
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · trio · 5x · weekly · 68 on average 80 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] wipe?

The tag sets the prediction: too few of [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]'s wipes are on record to confirm its schedule. Thursday 29 October at 20:14 UTC is the date the next wipe falls on. The world now in play was created 20 days 19 hours ago. A weekly wipe schedule is published in its tags.

Wipe day on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]: what should you expect?

Across recent wipes the busiest point averaged 2 players. 3 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 25% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

In which region does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] sit?

No region appears in what [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.146.81.11:27017.

What Rust build does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] run?

Rust network protocol 2634 and build 167781 on Linux is the setup for [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] show, and is it up?

The current status is offline for [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10], with the last sighting 10 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Lists and tags

Which meanings do the tags on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] carry?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

The following Rust Server Analytics lists count [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] among their servers: Rust servers with a 2x gather rate, Duo Rust servers, Modded Rust servers: live data and Rust battlefield servers. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Gather rate: 2x.

Who operates [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

Among the servers we track, none besides [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] uses its mundoperdido.store hostname.

Population

What position does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] hold in the server rankings?

Player hours for the last seven days place [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] at #15,325, in the top 70% of the ranked field. In the duo peer group, the rank is #380.

At what level does [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] run its population?

No response from [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] at the latest check, with a last sighting 10 days 3 hours ago.

Settings

How is [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] configured, and what rules apply?

[MUNDO PERDIDO 2X | MAX4 | WiPE 08/10] names a 2x gather rate. Up to 2 players can form a group (duo). battlefield is the game mode, fast PvP with kits and high rates. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, disabled.

The map on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]: which one is it?

A procedural map of size 3,500 with seed 1691757234, generated by the game, runs on [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [MUNDO PERDIDO 2X | MAX4 | WiPE 08/10]?

In the Rust console (F1), enter client.connect 45.146.81.11:27017. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://mundoperdido.store is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,^v,^i,gmrust,cs167781,ts2,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts2
Group limit Team size is capped at 2.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.