THE AUSTRALIA & N/Z
Online OC 45.121.210.82:49175 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in OC, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Old Gits Gaming 1000x | OC · quad · 1000x · biweekly · 1 on average | 0 / 100 |
| RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA | OC · no group limit · 3 on average | 1 / 50 |
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 722 on average | 315 / 350 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 218 on average | 49 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 20 / 400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 67 on average | 24 / 250 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for THE AUSTRALIA & N/Z: what is it?
The estimate for THE AUSTRALIA & N/Z's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 26 days 16 hours ago. Its tags state a wipe schedule of one month.
Server
What is the hosting location of THE AUSTRALIA & N/Z?
The OC tag on THE AUSTRALIA & N/Z lists it in Oceania. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 45.121.210.82:49175.
Which Rust version is THE AUSTRALIA & N/Z on?
On Windows, THE AUSTRALIA & N/Z runs Rust network protocol 2634 and build 166586. The protocol has to match before you can join; Steam updates it automatically.
What uptime does THE AUSTRALIA & N/Z show, and is it up?
As of the latest refresh, THE AUSTRALIA & N/Z is online. The uptime it reports puts the last restart at about 11 days 20 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 2 October 2026.
Is performance on THE AUSTRALIA & N/Z stable?
Over 48 hours the average held at 60 server fps, and the minimum was 57. Buildings, deployables and all other world objects brought the entity total to 43,588. Memory use reached 6,350 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on THE AUSTRALIA & N/Z be read?
Tags from THE AUSTRALIA & N/Z, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): Capacity of 20 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; OC (Oceania): Oceania is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature THE AUSTRALIA & N/Z?
Among the Rust Server Analytics lists THE AUSTRALIA & N/Z fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Player numbers
Where does THE AUSTRALIA & N/Z sit among Rust servers?
Ranked on seven-day player hours, THE AUSTRALIA & N/Z is #15,358 overall and #178 in Oceania, within the top 69% of ranked servers. In the quad peer group, the rank is #624.
How many players does THE AUSTRALIA & N/Z carry?
Population at the current refresh: 0 players on THE AUSTRALIA & N/Z, against 20 slots. Averaged across seven days, the population is 0 players.
Map and rules
What are the settings on THE AUSTRALIA & N/Z, and its rules?
Gather rate is not mentioned in the name of THE AUSTRALIA & N/Z. A maximum of 4 players per group is set (quad). It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on THE AUSTRALIA & N/Z: which one is it?
The game generates a procedural map of size 3,750 with seed 517640405 for THE AUSTRALIA & N/Z. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
What is the way onto THE AUSTRALIA & N/Z?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.121.210.82:49175. https://discord.com/invite/9DM9dzZQz4 is its website.