Rust Server Analytics 80,134 players11,840 servers
All servers
Drill-through Server detail

[EA] Facepunch 1

Online 43.239.136.100:28015 checked 9m ago

Drill-through
FilterServeris [EA] Facepunch 1
Attributes
official monthly wipes vanilla
Last refreshed
Players now 3/ 250
7-day average 10 peak 28
Rank #928 top 4%
Last wipe 26d ago monthly schedule
Next wipe 8d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
01020304022:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak201players, last three wipes

Coming wipes

InWhen, UTCKind
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
36d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 201 – running 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 392 / 450
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 210 on average 240 / 275
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average 134 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average 139 / 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 186 / 250
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average 116 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EA] Facepunch 1 wipe?

Once a month [EA] Facepunch 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 3 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on [EA] Facepunch 1: what should you expect?

Recent wipes averaged a busiest count of 201 players. 20 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of [EA] Facepunch 1?

No region appears in what [EA] Facepunch 1 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 43.239.136.100:28015 is its address.

What Rust build does [EA] Facepunch 1 run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [EA] Facepunch 1. Your game must match the protocol to join, and Steam applies that update.

Is [EA] Facepunch 1 up, and how steady is its uptime?

As of the latest refresh, [EA] Facepunch 1 is online. About 14 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [EA] Facepunch 1 perform well?

Over 48 hours the average held at 116 server fps, and the minimum was 88. At its highest the entity count was 147,074, including buildings, deployables and all else. Memory use reached 51,900 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

How should the tags on [EA] Facepunch 1 be read?

Tags from [EA] Facepunch 1, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): 250 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc3 (Custom tag): Outside the standard tag set, added by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EA] Facepunch 1 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EA] Facepunch 1 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who operates [EA] Facepunch 1?

The same operator most likely runs [EA] Facepunch 1 and the 124 other servers we track that also publish a playrust.com hostname.

Player numbers

Against other Rust servers, how does [EA] Facepunch 1 compare?

Player hours for the last seven days place [EA] Facepunch 1 at #928, in the top 4% of the ranked field.

What is the population of [EA] Facepunch 1?

[EA] Facepunch 1 holds 3 players of its 250 slots as of the latest update. Seven-day figures: an average of 10 players and a peak of 28. Averaged over 48 hours, activity is highest at 10:00 UTC with 19 players.

Settings

What settings and rules does [EA] Facepunch 1 use?

Gather rate is not mentioned in the name of [EA] Facepunch 1. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Rust's official server tab includes it. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.

The map on [EA] Facepunch 1: which one is it?

[EA] Facepunch 1 uses a procedural map of size 4,500 with seed 1849158157, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [EA] Facepunch 1?

In the Rust console (F1), enter client.connect 43.239.136.100:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players 250 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^t
Tutorial on The Facepunch tutorial can be used here by new players.

Other

sc3
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.