[US East] Facepunch 4
Online 40.160.19.16:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 32 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 134 on average | 132 / 200 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 113 on average | 151 / 200 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 63 on average | 50 / 225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 38 on average | 24 / 200 |
| Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 34 / 150 |
| Rustoria.co - US Long Premium | NA · groups of 14+ · monthly · 31 on average | 37 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [US East] Facepunch 4 wipe?
The force wipe is the only wipe for [US East] Facepunch 4, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 5 hours. A monthly wipe schedule is published in its tags.
Wipe day on [US East] Facepunch 4: what should you expect?
Across recent wipes the busiest point averaged 32 players. 9 hours after the latest wipe the crowd peaked.
Server
Which location hosts [US East] Facepunch 4?
The name of [US East] Facepunch 4 points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 40.160.19.16:28015.
What Rust build does [US East] Facepunch 4 run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [US East] Facepunch 4. The protocol has to match before you can join; Steam updates it automatically.
Is [US East] Facepunch 4 up, and how steady is its uptime?
[US East] Facepunch 4 reports online at the current check. The uptime it reports puts the last restart at about 9 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [US East] Facepunch 4 stable?
Over 48 hours the average held at 291 server fps, and the minimum was 245. Entity count reached 131,760, covering buildings, deployables and the rest of the world. Memory use reached 6,253 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do [US East] Facepunch 4's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [US East] Facepunch 4 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [US East] Facepunch 4?
Among the Rust Server Analytics lists [US East] Facepunch 4 fits are: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Whose server is [US East] Facepunch 4?
A playrust.com hostname is published by [US East] Facepunch 4, as by 124 other servers we track, so one operator most likely runs them all.
Population
What position does [US East] Facepunch 4 hold in the server rankings?
On player hours over seven days, [US East] Facepunch 4 ranks #1,048, within the top 5% of ranked servers.
At what level does [US East] Facepunch 4 run its population?
Population at the current refresh: 6 players on [US East] Facepunch 4, against 350 slots. The seven-day mean is 8 players, against a peak of 21. Averaged over 48 hours, activity is highest at 01:00 UTC with 14 players.
Settings
What settings and rules does [US East] Facepunch 4 use?
The name of [US East] Facepunch 4 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the game's Official tab, it is listed. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
What is the map for [US East] Facepunch 4?
[US East] Facepunch 4 uses a procedural map of size 4,500 with seed 297650890, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto [US East] Facepunch 4?
In the Rust console (F1), enter client.connect 40.160.19.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.