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Drill-through Server detail

[US East] Facepunch 4

Online 40.160.19.16:28015 checked 9m ago

Drill-through
FilterServeris [US East] Facepunch 4
Attributes
official monthly wipes vanilla
Last refreshed
Players now 6/ 350
7-day average 8 peak 21
Rank #1,048 top 5%
Last wipe 27d ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0510152023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
35d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 32 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 134 on average 132 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 113 on average 151 / 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 63 on average 50 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 38 on average 24 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average 34 / 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average 37 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [US East] Facepunch 4 wipe?

The force wipe is the only wipe for [US East] Facepunch 4, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 5 hours. A monthly wipe schedule is published in its tags.

Wipe day on [US East] Facepunch 4: what should you expect?

Across recent wipes the busiest point averaged 32 players. 9 hours after the latest wipe the crowd peaked.

Server

Which location hosts [US East] Facepunch 4?

The name of [US East] Facepunch 4 points to North America, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 40.160.19.16:28015.

What Rust build does [US East] Facepunch 4 run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [US East] Facepunch 4. The protocol has to match before you can join; Steam updates it automatically.

Is [US East] Facepunch 4 up, and how steady is its uptime?

[US East] Facepunch 4 reports online at the current check. The uptime it reports puts the last restart at about 9 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [US East] Facepunch 4 stable?

Over 48 hours the average held at 291 server fps, and the minimum was 245. Entity count reached 131,760, covering buildings, deployables and the rest of the world. Memory use reached 6,253 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do [US East] Facepunch 4's tags stand for?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [US East] Facepunch 4 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [US East] Facepunch 4?

Among the Rust Server Analytics lists [US East] Facepunch 4 fits are: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Whose server is [US East] Facepunch 4?

A playrust.com hostname is published by [US East] Facepunch 4, as by 124 other servers we track, so one operator most likely runs them all.

Population

What position does [US East] Facepunch 4 hold in the server rankings?

On player hours over seven days, [US East] Facepunch 4 ranks #1,048, within the top 5% of ranked servers.

At what level does [US East] Facepunch 4 run its population?

Population at the current refresh: 6 players on [US East] Facepunch 4, against 350 slots. The seven-day mean is 8 players, against a peak of 21. Averaged over 48 hours, activity is highest at 01:00 UTC with 14 players.

Settings

What settings and rules does [US East] Facepunch 4 use?

The name of [US East] Facepunch 4 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the game's Official tab, it is listed. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

What is the map for [US East] Facepunch 4?

[US East] Facepunch 4 uses a procedural map of size 4,500 with seed 297650890, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [US East] Facepunch 4?

In the Rust console (F1), enter client.connect 40.160.19.16:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp350
Max players 350 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^t
Tutorial on The Facepunch tutorial can be used here by new players.

Other

sc2
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.