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Drill-through Server detail

[US East] Facepunch 6

Online 40.160.19.11:28015 checked 11m ago

Drill-through
FilterServeris [US East] Facepunch 6
Attributes
official monthly wipes vanilla
Last refreshed
Players now 2/ 350
7-day average 10 peak 28
Rank #929 top 4%
Last wipe 27d ago monthly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0510152000:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 32 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 134 on average 139 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 113 on average 162 / 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 63 on average 57 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 38 on average 23 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average 28 / 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average 36 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [US East] Facepunch 6: what is it?

With the force wipe, once a month, [US East] Facepunch 6 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 5 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On [US East] Facepunch 6, what happens on wipe day?

The average busiest count over recent wipes is 32 players. The highest player count on the latest wipe arrived 26 hours in.

Server details

What is the hosting location of [US East] Facepunch 6?

Without a region tag, [US East] Facepunch 6 still has a name that points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 40.160.19.11:28015.

Which Rust version is [US East] Facepunch 6 on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [US East] Facepunch 6. Your game must match the protocol to join, and Steam applies that update.

Is [US East] Facepunch 6 up, and how steady is its uptime?

[US East] Facepunch 6 reports online at the current check. About 9 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does [US East] Facepunch 6 show?

Server fps averaged 232 over the last 48 hours, with a floor of 219. Buildings, deployables and all other world objects brought the entity total to 147,998. Memory use reached 6,087 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on [US East] Facepunch 6 be read?

Tags from [US East] Facepunch 6, as read by the game's server browser, are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard ruleset; mp350 (Max players): Capacity of 350 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): The Facepunch tutorial can be used here by new players; sc2 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US East] Facepunch 6 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US East] Facepunch 6 among their servers: Rust tutorial servers, Official Rust servers, North America Rust servers and Vanilla Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

By whom is [US East] Facepunch 6 run?

124 other servers we track publish a playrust.com hostname too, and so does [US East] Facepunch 6, which points to a shared operator.

Player numbers

Against other Rust servers, how does [US East] Facepunch 6 compare?

The seven-day player-hours rank for [US East] Facepunch 6 is #929, inside the top 4% of all ranked servers.

At what level does [US East] Facepunch 6 run its population?

Of 350 slots, 2 are filled on [US East] Facepunch 6 at this refresh. Seven-day figures: an average of 10 players and a peak of 28. Across the last 48 hours, 23:00 UTC shows the highest average: 11 players.

Settings

How is [US East] Facepunch 6 configured, and what rules apply?

No gather rate is given in the name of [US East] Facepunch 6. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Rust's official server tab includes it. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US East] Facepunch 6: which one is it?

[US East] Facepunch 6 uses a procedural map of size 4,500 with seed 1547547456, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to [US East] Facepunch 6?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 40.160.19.11:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard ruleset.
mp350
Max players Capacity of 350 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^t
Tutorial on The Facepunch tutorial can be used here by new players.

Other

sc2
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.