Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |
Online EU 37.230.137.6:20580 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:04 UTC1d ago | – | – | running | 1 |
| Mon 26 Oct, 20:33 UTC2d ago | 6 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 7 / 100 |
| Q1 - Aim Training / Matchmaking / Facechecks - EU Main | EU · groups of 8+ · 3 on average | 0 / 16 |
| EU | Deadzone Aimtrain | Facechecks/1v1/Speargun | EU · groups of 8+ · 3 on average | 0 / 16 |
| MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] | EU · groups of 8+ · 1e+06x · weekly · 104 on average | 154 / 300 |
| AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 | EU · groups of 50+ · 100000x · 63 on average | 121 / 200 |
| HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| | EU · groups of 15+ · 1e+09x · 43 on average | 77 / 300 |
Quick answers
from the figures on this pageWipe cycle
When does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | wipe?
With too few of its wipes on record, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 32 hours ago.
Wipe day on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |: what should you expect?
The average busiest count over recent wipes is 6 players. The highest player count on the latest wipe arrived 15 hours in.
Server details
In which region does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | sit?
In Europe, according to its EU tag, sits Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 37.230.137.6:20580.
Which Rust version is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | on?
On Linux, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |, and is it online now?
As of the latest refresh, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is online. The uptime it reports puts the last restart at about 1 hours ago. Uptime over the last full days (2) was 98%, or 47 of 48 hours. It entered Rust Server Analytics records on 26 October 2026.
Is performance on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | stable?
Over 48 hours the average held at 112 server fps, and the minimum was 2. Entity count reached 29,983, covering buildings, deployables and the rest of the world. Peak memory was 2,920 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | be read?
Tags from Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
Among the Rust Server Analytics lists Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Where does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | sit among Rust servers?
For player hours over the last seven days, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | places #6,218 globally and #1,893 in Europe, in the top 28% of all ranked servers.
At what level does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run its population?
Population at the current refresh: 0 players on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 6. Across the last 48 hours, 22:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | use?
The name of Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |: which one is it?
The game generates a procedural map of size 5,000 with seed 1337 for Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
How can a player join Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
In the Rust console (F1), enter client.connect 37.230.137.6:20580. Launch Rust on this page also works, opening Rust through Steam and connecting you.