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Drill-through Server detail

[EU] Rust.io - Main | Классика x1 | 30.10

Online EU 37.230.137.162:20550 checked 14m ago

Drill-through
FilterServeris [EU] Rust.io - Main | Классика x1 | 30.10
Attributes
1x biweekly wipes vanillamoddedoxide
Last refreshed
Players now 2/ 100
7-day average 0 peak 4
Rank #4,466 top 20% · #1584 in EU
Last wipe 6h ago biweekly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123419:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 12:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 12:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap5.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 3

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
13d 17hThu 12 Nov, 12:09 UTCits own
27d 17hThu 26 Nov, 12:09 UTCits own
35d 0hThu 3 Dec, 19:00 UTCFW force wipe
41d 17hThu 10 Dec, 12:09 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:09 UTC6h ago – – running 0
Thu 15 Oct, 12:28 UTC14d ago 2 – – 0
Thu 1 Oct, 18:13 UTC FW28d ago 4 halved by day 3 13.8 days 0
Fri 25 Sep, 23:51 UTC33d ago 2 held half 5.8 days 0
Tue 22 Sep, 11:38 UTC37d ago 12 held half 3.5 days 0
Mon 21 Sep, 18:53 UTC37d ago 12 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average 8 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average 13 / 200
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average 16 / 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average 6 / 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average 2 / 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average 4 / 80

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [EU] Rust.io - Main | Классика x1 | 30.10: what is it?

Its tag guides the prediction, since [EU] Rust.io - Main | Классика x1 | 30.10 has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 6 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on [EU] Rust.io - Main | Классика x1 | 30.10: what should you expect?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 33 hours after it began. Above half that peak until the next wipe held in 75% of recent wipes. The fall below half arrived by day 3 when it didn't hold.

Server

In which region does [EU] Rust.io - Main | Классика x1 | 30.10 sit?

In Europe, according to its EU tag, sits [EU] Rust.io - Main | Классика x1 | 30.10. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 37.230.137.162:20550.

Which Rust version is [EU] Rust.io - Main | Классика x1 | 30.10 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [EU] Rust.io - Main | Классика x1 | 30.10. The protocol has to match before you can join; Steam updates it automatically.

Is [EU] Rust.io - Main | Классика x1 | 30.10 up, and how steady is its uptime?

The current status of [EU] Rust.io - Main | Классика x1 | 30.10 is online. Its reported uptime indicates a restart roughly 23 minutes ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 21 September 2026.

What performance does [EU] Rust.io - Main | Классика x1 | 30.10 show?

Server fps averaged 58 over the last 48 hours, with a floor of 26. Buildings, deployables and all other world objects brought the entity total to 71,996. Peak memory was 5,377 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on [EU] Rust.io - Main | Классика x1 | 30.10 carry?

gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): 100 slots in total; ts30 (Group limit): Team size is capped at 30; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Europe is the region it appears under in the browser are the tags [EU] Rust.io - Main | Классика x1 | 30.10 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [EU] Rust.io - Main | Классика x1 | 30.10 appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU] Rust.io - Main | Классика x1 | 30.10 among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Whose server is [EU] Rust.io - Main | Классика x1 | 30.10?

[EU] Rust.io - Main | Классика x1 | 30.10 publishes a rustio.ru hostname, and 1 other server we track does the same, which points to one operator behind them.

Population

Against other Rust servers, how does [EU] Rust.io - Main | Классика x1 | 30.10 compare?

Ranked on seven-day player hours, [EU] Rust.io - Main | Классика x1 | 30.10 is #4,466 overall and #1,584 in Europe, within the top 20% of ranked servers.

How many players does [EU] Rust.io - Main | Классика x1 | 30.10 carry?

Of 100 slots, 2 are filled on [EU] Rust.io - Main | Классика x1 | 30.10 at this refresh. Seven-day figures: an average of 0 players and a peak of 4. The 48-hour peak window is 16:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does [EU] Rust.io - Main | Классика x1 | 30.10 use?

Gather at 1x on [EU] Rust.io - Main | Классика x1 | 30.10, according to the server name. A maximum of 30 players per group applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on [EU] Rust.io - Main | Классика x1 | 30.10: which one is it?

The game generates a procedural map of size 3,500 with seed 4413 for [EU] Rust.io - Main | Классика x1 | 30.10. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join [EU] Rust.io - Main | Классика x1 | 30.10?

In the Rust console (F1), enter client.connect 37.230.137.162:20550. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/GUFCEn5EsC.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players 100 slots in total.
ts30
Group limit Team size is capped at 30.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.