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Drill-through Server detail

[GER] Rust Oase |Testserver|

Online EU 37.187.138.131:28024 checked 5m ago

Drill-through
FilterServeris [GER] Rust Oase |Testserver|
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #7,146 top 32% · #2000 in EU
Last wipe 6d ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
35d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 16:24 UTC6d ago 1 – running 0
Fri 16 Oct, 12:58 UTC12d ago 3 halved by day 1 6.1 days 1
Thu 15 Oct, 14:10 UTC13d ago 3 – 0.9 days 0
Wed 14 Oct, 13:46 UTC14d ago 3 – 1 days 0
Sat 3 Oct, 18:36 UTC25d ago 4 halved by day 4 10.8 days 0
Tue 29 Sep, 14:49 UTC29d ago 1 halved by day 1 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average 23 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 28 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 29 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 21 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 24 on average 37 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 13 / 75

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [GER] Rust Oase |Testserver|: what is it?

With the force wipe, once a month, [GER] Rust Oase |Testserver| wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 6 days 6 hours. The tags carry a monthly wipe schedule.

On [GER] Rust Oase |Testserver|, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server details

Which location hosts [GER] Rust Oase |Testserver|?

In Europe, according to its EU tag, sits [GER] Rust Oase |Testserver|. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 37.187.138.131:28024.

Which Rust version is [GER] Rust Oase |Testserver| on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [GER] Rust Oase |Testserver|. Your game must match the protocol to join, and Steam applies that update.

What uptime does [GER] Rust Oase |Testserver| show, and is it up?

[GER] Rust Oase |Testserver| reports online at the current check. Its reported uptime indicates a restart roughly 3 days 9 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 29 September 2026.

What performance does [GER] Rust Oase |Testserver| show?

Over 48 hours the average held at 158 server fps, and the minimum was 130. Buildings, deployables and all other world objects brought the entity total to 48,121. At its highest, memory use was 5,262 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on [GER] Rust Oase |Testserver| carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): Player slots: 10; ts15 (Group limit): Teams hold no more than 15; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe are the tags [GER] Rust Oase |Testserver| publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [GER] Rust Oase |Testserver|?

These Rust Server Analytics lists include [GER] Rust Oase |Testserver|: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does [GER] Rust Oase |Testserver| compare?

[GER] Rust Oase |Testserver| holds #7,146 on seven-day player hours and #2,000 in Europe, inside the top 32% of the ranked field.

How many players does [GER] Rust Oase |Testserver| carry?

Of 10 slots, 0 are filled on [GER] Rust Oase |Testserver| at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 11:00 UTC, at an average of 1 players.

Settings

What settings and rules does [GER] Rust Oase |Testserver| use?

Gather rate is not mentioned in the name of [GER] Rust Oase |Testserver|. Players per group: up to 15. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for [GER] Rust Oase |Testserver|?

A procedural map of size 5,000 with seed 1026445505, generated by the game, runs on [GER] Rust Oase |Testserver|. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is 4800 Procedural Map.

Connection

How do you connect to [GER] Rust Oase |Testserver|?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.187.138.131:28024. https://discord.com/invite/4yUqwk97Ym is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts15

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players Player slots: 10.
ts15
Group limit Teams hold no more than 15.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.