Rust Server Analytics 81,821 players11,830 servers
All servers
Drill-through Server detail

A-42 | Development

Online EU 37.187.135.158:29015 checked 12m ago

Drill-through
FilterServeris A-42 | Development
Attributes
moddedcarbon
Last refreshed
Players now 0/ 42
7-day average 0 peak –
Rank #15,335 top 69% · #2555 in EU
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:52 UTC17d ago 2 – running 0
Thu 1 Oct, 20:03 UTC FW27d ago 0 – 9.8 days 0
Mon 14 Sep, 14:01 UTC45d ago 1 halved by day 2 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 115 on average 256 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 5 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 43 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 47 / 150
ShockRust | Build Обновление EU · no group limit · 9 on average 15 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 8 / 50

Quick answers

from the figures on this page

Wipe cycle

When does A-42 | Development wipe?

With irregular wipe times, A-42 | Development offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 23 hours ago.

Wipe day on A-42 | Development: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

What is the hosting location of A-42 | Development?

Its EU tag puts A-42 | Development in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 37.187.135.158:29015 is its address.

Which Rust version is A-42 | Development on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A-42 | Development. Joining requires the same protocol on your game; Steam handles the update.

Is A-42 | Development up, and how steady is its uptime?

The current status of A-42 | Development is online. Its reported uptime indicates a restart roughly 3 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does A-42 | Development perform well?

Server fps averaged 144 over the last 48 hours, with a floor of 141. Buildings, deployables and all other world objects brought the entity total to 34,410. Peak memory was 3,057 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on A-42 | Development be read?

The game's server browser reads the tags A-42 | Development publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp42 (Max players): 42 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^c (Creative): Build what you want in a sandbox with gathering removed; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; EU (Europe): Its browser listing sits in Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature A-42 | Development?

The following Rust Server Analytics lists count A-42 | Development among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers and Rust servers tagged creative. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does A-42 | Development compare?

For player hours over the last seven days, A-42 | Development places #15,335 globally and #2,555 in Europe, in the top 69% of all ranked servers.

How many players does A-42 | Development carry?

A-42 | Development holds 0 players of its 42 slots as of the latest update. The population has averaged 0 players over seven days.

Settings

What settings and rules does A-42 | Development use?

Gather rate is not mentioned in the name of A-42 | Development. No custom group limit: 8 players is the standard. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on A-42 | Development: which one is it?

A-42 | Development uses a procedural map of size 6,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

Connection

What is the way onto A-42 | Development?

In the Rust console (F1), enter client.connect 37.187.135.158:29015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/TQsD4Nh2SX is its website.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^z,^y,^c,^e,^d,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp42
Max players 42 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^c
Creative Build what you want in a sandbox with gathering removed.
^e
Minigames Minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.