Complete Build System | by hionet.com - staging
Offline EU 23.81.34.186:26015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 207 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 17 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 45 / 100 |
| Intoxicated EU Sandbox - Creative | Build | Noclip | EU · groups of 8+ · 22 on average | 31 / 150 |
| ShockRust | Build Обновление | EU · no group limit · 9 on average | 15 / 50 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 8 / 50 |
Quick answers
from the figures on this pageWipe data
When does Complete Build System | by hionet.com - staging wipe?
Too few wipes on record for Complete Build System | by hionet.com - staging to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 7 hours ago.
Server details
What is the hosting location of Complete Build System | by hionet.com - staging?
In Europe, according to its EU tag, sits Complete Build System | by hionet.com - staging. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 23.81.34.186:26015 is its address.
Which Rust version is Complete Build System | by hionet.com - staging on?
On Linux, Complete Build System | by hionet.com - staging runs Rust network protocol 2635 and build 168330. Joining requires the same protocol on your game; Steam handles the update.
Is Complete Build System | by hionet.com - staging up, and how steady is its uptime?
The current status is offline for Complete Build System | by hionet.com - staging, with the last sighting 12 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.
Tags
What do Complete Build System | by hionet.com - staging's tags stand for?
Tags from Complete Build System | by hionet.com - staging, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168330 (Build): Build number 168330; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): A place to design bases and practise builds; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Complete Build System | by hionet.com - staging?
Among the Rust Server Analytics lists Complete Build System | by hionet.com - staging fits are: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Complete Build System | by hionet.com - staging hold in the server rankings?
Ranked on seven-day player hours, Complete Build System | by hionet.com - staging is #14,185 overall and #2,484 in Europe, within the top 65% of ranked servers.
How many players does Complete Build System | by hionet.com - staging carry?
Complete Build System | by hionet.com - staging is offline at this refresh; the last contact was 12 days 6 hours ago.
Map and rules
How is Complete Build System | by hionet.com - staging configured, and what rules apply?
Gather rate is not mentioned in the name of Complete Build System | by hionet.com - staging. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Complete Build System | by hionet.com - staging?
Complete Build System | by hionet.com - staging uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
How to join
How can a player join Complete Build System | by hionet.com - staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.81.34.186:26015. https://codefling.com/plugins/complete-build-system-sandbox-system is its website.