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Drill-through Server detail

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

Online EU 23.111.240.211:28310 checked 10m ago

Drill-through
FilterServeris [EU][NL] KWSN PVE | No TechTree | Custom …
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #10,301 top 46% · #2281 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 12h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

InWhen, UTCKind
7d 12hThu 5 Nov, 19:00 UTCFW force wipe
35d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 17 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 9 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average 4 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 5 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 15 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 4 / 75

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe?

Once a month [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 12 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: what should you expect?

Across recent wipes the busiest point averaged 5 players. Peak population for the latest wipe came 1 hours after it began.

Server details

In which region does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases sit?

In Europe, according to its EU tag, sits [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 23.111.240.211:28310.

Which Rust version is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases show, and is it up?

The current status of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is online. About 5 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases show?

Over 48 hours the average held at 60 server fps, and the minimum was 54. Buildings, deployables and all other world objects brought the entity total to 93,327. Memory use reached 3,796 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases carry?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases compare?

Ranked on seven-day player hours, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is #10,301 overall and #2,281 in Europe, within the top 46% of ranked servers.

At what level does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases run its population?

Of 50 slots, 0 are filled on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 17:00 UTC shows the highest average: 0 players.

Map and rules

What settings and rules does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases use?

Gather rate is not mentioned in the name of [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: which one is it?

The game generates a procedural map of size 4,500 with seed 524973656 for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Hollandia.

How to join

What is the way onto [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 23.111.240.211:28310. Find it online at https://discord.com/invite/eTfVDU7xPC.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.