Rust Server Analytics 97,136 players11,875 servers
All servers
Drill-through Server detail

[NZ/AU] ChilledKiwi 2x Gather

Online 222.153.248.132:28015 checked 9m ago

Drill-through
FilterServeris [NZ/AU] ChilledKiwi 2x Gather
Attributes
2x moddedcarbon
Last refreshed
Players now 0/ 169
7-day average 0 peak 1
Rank #13,567 top 61%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average 1 / 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average 5 / 75
Rust Perth | 2x | Fortnightly | Convoys | OC · groups of 8+ · 2x · biweekly · 1 on average 0 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events OC · groups of 8+ · 2x · biweekly · 1 on average 0 / 40
[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped OC · groups of 20+ · 3x · monthly · 10 on average 11 / 100
[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped OC · groups of 10+ · 3x · monthly · 6 on average 4 / 100

Quick answers

from the figures on this page

Wipe data

When does [NZ/AU] ChilledKiwi 2x Gather wipe?

Too few wipes on record for [NZ/AU] ChilledKiwi 2x Gather to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 13 hours.

Server

Which location hosts [NZ/AU] ChilledKiwi 2x Gather?

Without a region tag, [NZ/AU] ChilledKiwi 2x Gather still has a name that points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 222.153.248.132:28015.

Which Rust version is [NZ/AU] ChilledKiwi 2x Gather on?

On Windows, [NZ/AU] ChilledKiwi 2x Gather runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is [NZ/AU] ChilledKiwi 2x Gather up, and how steady is its uptime?

As of the latest refresh, [NZ/AU] ChilledKiwi 2x Gather is online. About 3 days 15 hours ago is when it last restarted, judged by its reported uptime. 98% uptime over the last 2 full days, equal to 47 of 48 hours. 26 October 2026 is when Rust Server Analytics first recorded it.

What performance does [NZ/AU] ChilledKiwi 2x Gather show?

The 48-hour average was 106 server fps; the low was 63. Entity count reached 118,549, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,152 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do [NZ/AU] ChilledKiwi 2x Gather's tags stand for?

Tags from [NZ/AU] ChilledKiwi 2x Gather, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp169 (Max players): Player slots: 169; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [NZ/AU] ChilledKiwi 2x Gather appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [NZ/AU] ChilledKiwi 2x Gather: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Population

Where does [NZ/AU] ChilledKiwi 2x Gather sit among Rust servers?

On player hours over seven days, [NZ/AU] ChilledKiwi 2x Gather ranks #13,567, within the top 61% of ranked servers.

At what level does [NZ/AU] ChilledKiwi 2x Gather run its population?

Population at the current refresh: 0 players on [NZ/AU] ChilledKiwi 2x Gather, against 169 slots. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 11:00 UTC shows the highest average: 0 players.

Settings

How is [NZ/AU] ChilledKiwi 2x Gather configured, and what rules apply?

2x gathering is what [NZ/AU] ChilledKiwi 2x Gather states in its name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on [NZ/AU] ChilledKiwi 2x Gather: which one is it?

[NZ/AU] ChilledKiwi 2x Gather uses a procedural map of size 3,650 with seed 1997264379, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join [NZ/AU] ChilledKiwi 2x Gather?

In the Rust console (F1), enter client.connect 222.153.248.132:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/NKUAwe59wX is its website.

Server tags

what each one means

Published as mp169,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp169
Max players Player slots: 169.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.