[AU] Winterust - 2x Main
Online OC 103.193.81.84:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 2% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 03:57 UTC, in 18h. Every Friday at 03:57 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 18h | Fri 30 Oct, 03:57 UTC | its own |
| 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 7d 18h | Fri 6 Nov, 03:57 UTC | its own |
| 14d 18h | Fri 13 Nov, 03:57 UTC | its own |
| 21d 18h | Fri 20 Nov, 03:57 UTC | its own |
| 28d 18h | Fri 27 Nov, 03:57 UTC | its own |
| 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 35d 18h | Fri 4 Dec, 03:57 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 530, 6 hours in, with 49 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 03:57 UTC6d ago | 530+49 queue | – | running | 56 |
| Fri 16 Oct, 03:57 UTC13d ago | 411+47 queue | halved by day 2 | 7 days | 31 |
| Fri 9 Oct, 03:57 UTC20d ago | 504+47 queue | halved by day 1 | 7 days | 51 |
| Fri 2 Oct, 04:10 UTC27d ago | 280 | halved by day 1 | 7 days | 13 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 280 | – | 0.4 days | 1 |
| Fri 25 Sep, 04:57 UTC34d ago | 634+46 queue | halved by day 1 | 6.5 days | 70 |
| Fri 18 Sep, 04:57 UTC41d ago | 564+47 queue | halved by day 2 | 7 days | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED | OC · groups of 8+ · 3x · weekly · 2 on average | 0 / 100 |
| 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY | OC · groups of 8+ · 3x · weekly · 2 on average | 0 / 100 |
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 2 on average | 0 / 50 |
| [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 0 / 100 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 1 / 40 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 145 on average | 629 / 650 |
Quick answers
from the figures on this pageWipe data
When does [AU] Winterust - 2x Main wipe?
On [AU] Winterust - 2x Main the wipe rhythm is every Friday at 03:57 UTC. A wipe is scheduled for Friday 30 October at 03:57 UTC, according to this server's cycle. The world now in play was created 6 days 5 hours ago. Its tags carry a weekly wipe schedule.
Wipe day on [AU] Winterust - 2x Main: what should you expect?
The average busiest count over recent wipes is 482 players. With 49 more in the queue, the latest wipe peaked 6 hours after the wipe. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.
Server details
Which location hosts [AU] Winterust - 2x Main?
The OC tag on [AU] Winterust - 2x Main lists it in Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 103.193.81.84:28015.
Which Rust version is [AU] Winterust - 2x Main on?
On Linux, [AU] Winterust - 2x Main runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is [AU] Winterust - 2x Main up, and how steady is its uptime?
As of the latest refresh, [AU] Winterust - 2x Main is online. Its reported uptime indicates a restart roughly 13 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [AU] Winterust - 2x Main show?
Over 48 hours the average held at 30 server fps, and the minimum was 30. At its highest the entity count was 157,290, including buildings, deployables and all else. At its highest, memory use was 5,577 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on [AU] Winterust - 2x Main carry?
gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): 75 slots in total; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; OC (Oceania): The server browser files it under Oceania; oxidation (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set are the tags [AU] Winterust - 2x Main publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [AU] Winterust - 2x Main?
These Rust Server Analytics lists include [AU] Winterust - 2x Main: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Whose server is [AU] Winterust - 2x Main?
The same operator most likely runs [AU] Winterust - 2x Main and the 7 other servers we track that also publish a winterust.net hostname.
Population
What position does [AU] Winterust - 2x Main hold in the server rankings?
[AU] Winterust - 2x Main holds #239 on seven-day player hours and #5 in Oceania, inside the top 1% of the ranked field.
How many players does [AU] Winterust - 2x Main carry?
[AU] Winterust - 2x Main holds 8 players of its 75 slots as of the latest update. The seven-day mean is 80 players, against a peak of 530. Averaged over 48 hours, activity is highest at 10:00 UTC with 18 players.
Settings
What are the settings on [AU] Winterust - 2x Main, and its rules?
[AU] Winterust - 2x Main names a 2x gather rate. Players per group: up to 10. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for [AU] Winterust - 2x Main?
A procedural map of size 4,500 with seed 4632, generated by the game, runs on [AU] Winterust - 2x Main. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is The Official Home of Ser Winter.
How to join
What is the way onto [AU] Winterust - 2x Main?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.193.81.84:28015. https://winterust.net/ is its website.