[NZ/AU] ChilledKiwi 2x Gather
Offline 222.153.243.148:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:02 UTC27d ago | 4 | – | running | 0 |
| Fri 25 Sep, 06:35 UTC34d ago | 3 | held half | 6.9 days | 0 |
| Fri 18 Sep, 05:14 UTC41d ago | 3 | halved by day 4 | 7.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [AU] Winterust - 2x Main | OC · groups of 10+ · 2x · weekly · 80 on average | 5 / 75 |
| [AU] Winterust - 2x Mondays | OC · groups of 8+ · 2x · weekly · 63 on average | 20 / 75 |
| Rust Perth | 2x | Fortnightly | Convoys | | OC · groups of 8+ · 2x · biweekly · 1 on average | 2 / 50 |
| [AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly) | OC · groups of 8+ · 2x · monthly · 1 on average | 4 / 100 |
| [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events | OC · groups of 8+ · 2x · biweekly · 1 on average | 1 / 40 |
| [AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped | OC · groups of 10+ · 3x · monthly · 7 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [NZ/AU] ChilledKiwi 2x Gather: what is it?
No next wipe can be predicted for [NZ/AU] ChilledKiwi 2x Gather, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 2 hours ago.
On [NZ/AU] ChilledKiwi 2x Gather, what happens on wipe day?
The average busiest count over recent wipes is 3 players. 26 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. In the other cases the crowd dropped below half by day 4.
Server details
Which location hosts [NZ/AU] ChilledKiwi 2x Gather?
Without a region tag, [NZ/AU] ChilledKiwi 2x Gather still has a name that points to Oceania. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 222.153.243.148:28015 is its address.
Which Rust version is [NZ/AU] ChilledKiwi 2x Gather on?
On Windows, [NZ/AU] ChilledKiwi 2x Gather runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
Is [NZ/AU] ChilledKiwi 2x Gather up, and how steady is its uptime?
Last seen 23 days 19 hours ago, [NZ/AU] ChilledKiwi 2x Gather now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on [NZ/AU] ChilledKiwi 2x Gather carry?
gmrust (Game mode): Survival in the standard Rust format; mp169 (Max players): Capacity of 169 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins are the tags [NZ/AU] ChilledKiwi 2x Gather publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [NZ/AU] ChilledKiwi 2x Gather?
These Rust Server Analytics lists include [NZ/AU] ChilledKiwi 2x Gather: Rust servers with a 2x gather rate, Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Player numbers
Where does [NZ/AU] ChilledKiwi 2x Gather sit among Rust servers?
The seven-day player-hours rank for [NZ/AU] ChilledKiwi 2x Gather is #13,653, inside the top 61% of all ranked servers.
What is the population of [NZ/AU] ChilledKiwi 2x Gather?
[NZ/AU] ChilledKiwi 2x Gather is offline at this refresh; the last contact was 23 days 19 hours ago.
Settings
What are the settings on [NZ/AU] ChilledKiwi 2x Gather, and its rules?
[NZ/AU] ChilledKiwi 2x Gather names a 2x gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.
The map on [NZ/AU] ChilledKiwi 2x Gather: which one is it?
The game generates a procedural map of size 3,900 with seed 2147483647 for [NZ/AU] ChilledKiwi 2x Gather. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to [NZ/AU] ChilledKiwi 2x Gather?
In the Rust console (F1), enter client.connect 222.153.243.148:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/NKUAwe59wX.