#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义
Online EA 220.197.77.42:28417 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:30 UTC10d ago | 4 | – | running | 1 |
| Thu 1 Oct, 18:04 UTC FW27d ago | 5 | held half | 17.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 77 / 200 |
| QS『鱼山路』pve|耐玩|升级|突袭 | EA · groups of 8+ · 37 on average | 7 / 100 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 37 / 100 |
| Japan Tokyo - Vanilla PvE|JP|Beginner | EA · groups of 16+ · 33 on average | 66 / 100 |
| Japan Tokyo - Chill PvE|JP | EA · groups of 16+ · 21 on average | 26 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 19 / 88 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 wipe?
With too few of its wipes on record, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 21 hours ago.
Wipe day on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义: what should you expect?
Recent wipes averaged a busiest count of 4 players. The highest player count on the latest wipe arrived 33 hours in. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
Which location hosts #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
Its EA tag puts #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 in Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 220.197.77.42:28417.
What Rust build does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 run?
On Windows, #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
What uptime does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 show, and is it up?
The current status of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 is online. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 stable?
Over 48 hours the average held at 73 server fps, and the minimum was 32. Buildings, deployables and all other world objects brought the entity total to 243,874. Peak memory was 7,803 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; EA (East Asia): Its browser listing sits in East Asia are the tags #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 among their servers: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Who operates #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
No other server we track uses the rust.baby hostname that #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 publishes.
Population
Against other Rust servers, how does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 compare?
#4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 holds #3,235 on seven-day player hours and #292 in Asia, inside the top 15% of the ranked field.
How many players does #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义 carry?
Population at the current refresh: 0 players on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, against 50 slots. The seven-day mean is 1 players, against a peak of 6. Across the last 48 hours, 17:00 UTC shows the highest average: 4 players.
Map and rules
What are the settings on #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义, and its rules?
Gather rate is not mentioned in the name of #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. Players per group: up to 16. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
What is the map for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
The game generates a procedural map of size 4,680 with seed 2026100204 for #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to #4[烂番茄公益] - 10倍 | NPC加强 | NPC报复 | 自定义?
In the Rust console (F1), enter client.connect 220.197.77.42:28417. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043 is its website.