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[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE

Offline EA 219.97.72.66:28016 checked 10h ago

Drill-through
FilterServeris [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE
Attributes
teams off biweekly wipes vanillaoxide
Last refreshed
Players now 4/ 100
7-day average 2 peak 12
Rank #2,318 top 10% · #245 in EA
Last wipe 11d ago biweekly schedule
Next wipe 2d 10h Fri 30 Oct, 08:51 UTC
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0246823:0006:0013:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608023:0006:0013:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 45% in EA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 08:51 UTC, in 2d 10h. Every other Friday at 08:51 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak18players, last three wipes
crowd held33%else halves by day 7.5

Coming wipes

InWhen, UTCKind
2d 10hFri 30 Oct, 08:51 UTCits own
8d 20hThu 5 Nov, 19:00 UTCFW force wipe
16d 10hFri 13 Nov, 08:51 UTCits own
30d 10hFri 27 Nov, 08:51 UTCits own
36d 20hThu 3 Dec, 19:00 UTCFW force wipe
44d 10hFri 11 Dec, 08:51 UTCits own

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:51 UTC11d ago 18 – running 0
Fri 2 Oct, 08:51 UTC25d ago 22 halved by day 5 14 days 1
Fri 18 Sep, 09:14 UTC39d ago 15 halved by day 10 14 days 0
Wed 16 Sep, 08:10 UTC41d ago 7 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 81 on average 18 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 49 on average 16 / 215
Rustafied.com - SEA Medium EA · groups of 16+ · biweekly · 32 on average 12 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla EA · groups of 8+ · biweekly · 5 on average 0 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84 EA · groups of 8+ · biweekly · 3 on average 2 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

When does [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE wipe?

The wipe rhythm of [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE is every other Friday at 08:51 UTC. Friday 30 October at 08:51 UTC is when its next wipe is due. The world now in play was created 11 days 13 hours ago. Its tags publish a wipe schedule of every two weeks.

Wipe day on [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE: what should you expect?

Recent wipes averaged a busiest count of 18 players. 46 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 33% of recent wipes. In the other cases the crowd dropped below half by day 7.5.

Server details

Which location hosts [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE?

Its EA tag puts [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE in Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 219.97.72.66:28016 is its address.

What Rust build does [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE run?

Rust network protocol 2635 and build 168909 on Linux is the setup for [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE. Your game must match the protocol to join, and Steam applies that update.

Is [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE up, and how steady is its uptime?

The current status is offline for [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE, with the last sighting 10 hours ago. Its reported uptime indicates a restart roughly 16 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE perform well?

Server fps averaged 49 over the last 48 hours, with a floor of 32. At its highest the entity count was 91,099, including buildings, deployables and all else. At its highest, memory use was 3,398 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EA (East Asia): The server browser files it under East Asia are the tags [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE hold in the server rankings?

For player hours over the last seven days, [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE places #2,318 globally and #245 in Asia, in the top 10% of all ranked servers.

What is the population of [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE?

No response from [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE at the latest check, with a last sighting 10 hours ago. Seven-day figures: an average of 2 players and a peak of 12. The 48-hour peak window is 07:00 UTC, at an average of 5 players.

Settings

What settings and rules does [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE use?

Gather rate is not mentioned in the name of [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE. No group limit is made public. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Plugins from Oxide are in use. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE: which one is it?

[JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE uses a procedural map of size 3,750 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

How to join

What is the way onto [JP/ASIA] TOTO | SOLO ONLY | 2 WEEK WIPE?

In the Rust console (F1), enter client.connect 219.97.72.66:28016. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://superlative-sprite-2173de.netlify.app is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts0,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts0
Group limit No teams here.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.