Rust Server Analytics 64,357 players11,757 servers
All servers
Drill-through Server detail

[EU] Rust Disaster 1000x

Online EU 217.211.189.33:28015 checked 10m ago

Drill-through
FilterServeris [EU] Rust Disaster 1000x
Attributes
1000x quad weekly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 2 peak 8
Rank #2,330 top 10% · #899 in EU
Last wipe 6d ago weekly schedule
Next wipe 6h Thu 29 Oct, 18:09 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU, and #135 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:09 UTC, in 6h. Every Thursday at 18:09 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held60%else halves by day 5

Coming wipes

InWhen, UTCKind
6hThu 29 Oct, 18:09 UTCits own
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
14d 6hThu 12 Nov, 18:09 UTCits own
21d 6hThu 19 Nov, 18:09 UTCits own
28d 6hThu 26 Nov, 18:09 UTCits own
35d 7hThu 3 Dec, 19:00 UTCFW force wipe
42d 6hThu 10 Dec, 18:09 UTCits own

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:09 UTC6d ago 8 – running 2
Thu 15 Oct, 18:09 UTC13d ago 5 halved by day 4 7 days 0
Thu 8 Oct, 18:04 UTC20d ago 7 halved by day 6 7 days 0
Thu 1 Oct, 18:02 UTC FW27d ago 4 held half 7 days 0
Thu 24 Sep, 17:44 UTC34d ago 6 held half 7 days 2
Thu 17 Sep, 17:59 UTC41d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs EU · quad · 10x · weekly · 1 on average 2 / 100
RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.10 EU · quad · 10x · weekly · 1 on average 1 / 25
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED EU · quad · 3x · weekly · 212 on average 152 / 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 211 on average 137 / 200
TemplarGaming EU 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 J EU · trio · 10x · weekly · 47 on average 57 / 200
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad EU · quad · 2x · weekly · 24 on average 2 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does [EU] Rust Disaster 1000x wipe?

[EU] Rust Disaster 1000x follows a wipe rhythm of every Thursday at 18:09 UTC. Thursday 29 October at 18:09 UTC is the date the next wipe falls on. The world now in play was created 6 days 17 hours ago. A weekly wipe schedule is published in its tags.

Wipe day on [EU] Rust Disaster 1000x: what should you expect?

Across recent wipes the busiest point averaged 7 players. 46 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server

What is the hosting location of [EU] Rust Disaster 1000x?

Its EU tag puts [EU] Rust Disaster 1000x in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 217.211.189.33:28015 is its address.

What Rust build does [EU] Rust Disaster 1000x run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Rust Disaster 1000x. The protocol has to match before you can join; Steam updates it automatically.

Is [EU] Rust Disaster 1000x up, and how steady is its uptime?

As of the latest refresh, [EU] Rust Disaster 1000x is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [EU] Rust Disaster 1000x show?

Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 138,295. At its highest, memory use was 4,386 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do [EU] Rust Disaster 1000x's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; EU (Europe): The server browser files it under Europe are the tags [EU] Rust Disaster 1000x publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [EU] Rust Disaster 1000x?

The following Rust Server Analytics lists count [EU] Rust Disaster 1000x among their servers: Rust servers with a gather rate above 10x, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player numbers

Where does [EU] Rust Disaster 1000x sit among Rust servers?

[EU] Rust Disaster 1000x holds #2,330 on seven-day player hours and #899 in Europe, inside the top 10% of the ranked field. Within the quad segment, its position is #135.

What is the population of [EU] Rust Disaster 1000x?

Population at the current refresh: 0 players on [EU] Rust Disaster 1000x, against 50 slots. The seven-day mean is 2 players, against a peak of 8. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.

Settings

What settings and rules does [EU] Rust Disaster 1000x use?

1000x gathering is what [EU] Rust Disaster 1000x states in its name. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.

What is the map for [EU] Rust Disaster 1000x?

A procedural map of size 3,800 with seed 1703584603, generated by the game, runs on [EU] Rust Disaster 1000x. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [EU] Rust Disaster 1000x?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.211.189.33:28015. Find it online at https://discord.com/invite/H5k8NJFJTR.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EU,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players 50 slots in total.
ts4
Group limit The cap is 4 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.