[EU] Rust Disaster 1000x
Online EU 217.211.189.33:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 31% in EU, and #135 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:09 UTC, in 6h. Every Thursday at 18:09 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6h | Thu 29 Oct, 18:09 UTC | its own |
| 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 6h | Thu 12 Nov, 18:09 UTC | its own |
| 21d 6h | Thu 19 Nov, 18:09 UTC | its own |
| 28d 6h | Thu 26 Nov, 18:09 UTC | its own |
| 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 6h | Thu 10 Dec, 18:09 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:09 UTC6d ago | 8 | – | running | 2 |
| Thu 15 Oct, 18:09 UTC13d ago | 5 | halved by day 4 | 7 days | 0 |
| Thu 8 Oct, 18:04 UTC20d ago | 7 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 4 | held half | 7 days | 0 |
| Thu 24 Sep, 17:44 UTC34d ago | 6 | held half | 7 days | 2 |
| Thu 17 Sep, 17:59 UTC41d ago | 6 | held half | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs | EU · quad · 10x · weekly · 1 on average | 2 / 100 |
| RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.10 | EU · quad · 10x · weekly · 1 on average | 1 / 25 |
| WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED | EU · quad · 3x · weekly · 212 on average | 152 / 200 |
| WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED | EU · quad · 2x · weekly · 211 on average | 137 / 200 |
| TemplarGaming EU 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 J | EU · trio · 10x · weekly · 47 on average | 57 / 200 |
| [EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad | EU · quad · 2x · weekly · 24 on average | 2 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does [EU] Rust Disaster 1000x wipe?
[EU] Rust Disaster 1000x follows a wipe rhythm of every Thursday at 18:09 UTC. Thursday 29 October at 18:09 UTC is the date the next wipe falls on. The world now in play was created 6 days 17 hours ago. A weekly wipe schedule is published in its tags.
Wipe day on [EU] Rust Disaster 1000x: what should you expect?
Across recent wipes the busiest point averaged 7 players. 46 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of recent wipes. The fall below half arrived by day 5 when it didn't hold.
Server
What is the hosting location of [EU] Rust Disaster 1000x?
Its EU tag puts [EU] Rust Disaster 1000x in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 217.211.189.33:28015 is its address.
What Rust build does [EU] Rust Disaster 1000x run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU] Rust Disaster 1000x. The protocol has to match before you can join; Steam updates it automatically.
Is [EU] Rust Disaster 1000x up, and how steady is its uptime?
As of the latest refresh, [EU] Rust Disaster 1000x is online. About 5 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does [EU] Rust Disaster 1000x show?
Over 48 hours the average held at 30 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 138,295. At its highest, memory use was 4,386 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do [EU] Rust Disaster 1000x's tags stand for?
gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A weekly wipe cycle; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; EU (Europe): The server browser files it under Europe are the tags [EU] Rust Disaster 1000x publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [EU] Rust Disaster 1000x?
The following Rust Server Analytics lists count [EU] Rust Disaster 1000x among their servers: Rust servers with a gather rate above 10x, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Player numbers
Where does [EU] Rust Disaster 1000x sit among Rust servers?
[EU] Rust Disaster 1000x holds #2,330 on seven-day player hours and #899 in Europe, inside the top 10% of the ranked field. Within the quad segment, its position is #135.
What is the population of [EU] Rust Disaster 1000x?
Population at the current refresh: 0 players on [EU] Rust Disaster 1000x, against 50 slots. The seven-day mean is 2 players, against a peak of 8. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.
Settings
What settings and rules does [EU] Rust Disaster 1000x use?
1000x gathering is what [EU] Rust Disaster 1000x states in its name. Groups: quad, capped at 4 players. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
What is the map for [EU] Rust Disaster 1000x?
A procedural map of size 3,800 with seed 1703584603, generated by the game, runs on [EU] Rust Disaster 1000x. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join [EU] Rust Disaster 1000x?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.211.189.33:28015. Find it online at https://discord.com/invite/H5k8NJFJTR.