POKeRUSt
Online NA · us1 216.39.240.63:28049 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 33 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 23 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 69 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 16 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 7 / 420 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for POKeRUSt: what is it?
Once a month POKeRUSt wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 21 hours ago. A monthly wipe schedule is published in its tags.
Wipe day on POKeRUSt: what should you expect?
Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 1 hours after it began.
Server details
Which location hosts POKeRUSt?
Its NA tag puts POKeRUSt in North America, and us1 is its region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 216.39.240.63:28049 is its address.
Which Rust version is POKeRUSt on?
Rust network protocol 2635 and build 168909 on Linux is the setup for POKeRUSt. The protocol has to match before you can join; Steam updates it automatically.
How reliable is POKeRUSt, and is it online now?
The current status of POKeRUSt is online. The uptime it reports puts the last restart at about 5 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on POKeRUSt stable?
Over 48 hours the average held at 7 server fps, and the minimum was 5. At its highest the entity count was 72,400, including buildings, deployables and all else. At its highest, memory use was 2,428 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on POKeRUSt carry?
Tags from POKeRUSt, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp160 (Max players): Capacity of 160 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus1 (Region code): us1 is the region code on record; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature POKeRUSt?
Among the Rust Server Analytics lists POKeRUSt fits are: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does POKeRUSt sit among Rust servers?
POKeRUSt holds #6,729 on seven-day player hours and #1,054 in North America, inside the top 30% of the ranked field.
How many players does POKeRUSt carry?
Population at the current refresh: 0 players on POKeRUSt, against 160 slots. Averaging 0 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.
Map and rules
What are the settings on POKeRUSt, and its rules?
The name of POKeRUSt does not state a gather rate. No custom group limit: 8 players is the standard. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on POKeRUSt: which one is it?
The game generates a procedural map of size 3,000 with seed 648947266 for POKeRUSt. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.
How to join
How do you connect to POKeRUSt?
In the Rust console (F1), enter client.connect 216.39.240.63:28049. Launch Rust on this page also works, opening Rust through Steam and connecting you.