ICEFUSE US HUB
Online NA 216.39.240.61:29020 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 3 / 10 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 5 / 100 |
| KABOOM 1000X | PVP | LOADOUTS | BACKPACKS | SCRAP | FUN | NA · groups of 10+ · 1000x · weekly · 5 on average | 1 / 200 |
| NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0 / 16 |
| Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0 / 16 |
| [US] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT | NA · groups of 12+ · 1e+06x · weekly · 2 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ICEFUSE US HUB: what is it?
The estimate for ICEFUSE US HUB's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 28 days 4 hours ago. A weekly wipe schedule is published in its tags.
Server details
In which region does ICEFUSE US HUB sit?
In North America, according to its NA tag, sits ICEFUSE US HUB. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 216.39.240.61:29020.
Which Rust version is ICEFUSE US HUB on?
Rust network protocol 2635 and build 168909 on Linux is the setup for ICEFUSE US HUB. Your game must match the protocol to join, and Steam applies that update.
Is ICEFUSE US HUB up, and how steady is its uptime?
As of the latest refresh, ICEFUSE US HUB is online. Its reported uptime indicates a restart roughly 5 days 1 hours ago. Of 96 hours in the last 4 full days, 95 were up: 99%. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Does ICEFUSE US HUB perform well?
Server fps averaged 30 over the last 48 hours, with a floor of 30. At its highest the entity count was 5,359, including buildings, deployables and all else. Peak memory was 2,540 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do ICEFUSE US HUB's tags stand for?
Tags from ICEFUSE US HUB, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts100 (Group limit): The cap is 100 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ICEFUSE US HUB?
The following Rust Server Analytics lists count ICEFUSE US HUB among their servers: Modded Rust servers: live data, Rust aim training servers and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Who operates ICEFUSE US HUB?
29 other servers we track publish a icefuse.net hostname too, and so does ICEFUSE US HUB, which points to a shared operator.
Population
Where does ICEFUSE US HUB sit among Rust servers?
ICEFUSE US HUB holds #6,115 on seven-day player hours and #990 in North America, inside the top 27% of the ranked field.
How many players does ICEFUSE US HUB carry?
ICEFUSE US HUB holds 2 players of its 100 slots as of the latest update. The seven-day mean is 0 players, against a peak of 10. Across the last 48 hours, 19:00 UTC shows the highest average: 6 players.
Map and rules
How is ICEFUSE US HUB configured, and what rules apply?
The name of ICEFUSE US HUB does not state a gather rate. A maximum of 100 players per group applies. It runs combat training, aim and PvP practice, loot handed out. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is disabled.
What is the map for ICEFUSE US HUB?
A procedural map of size 6,000 with seed 1337, generated by the game, runs on ICEFUSE US HUB. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Wiped 28 days ago.
How to join
What is the way onto ICEFUSE US HUB?
In the Rust console (F1), enter client.connect 216.39.240.61:29020. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://icefuse.com/.