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RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28018 checked 7m ago

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FilterServeris RustGamingNation 1000x PvE [Events|Purge|…
Attributes
1000x weekly wipes moddedcarbonpve
Last refreshed
Players now 2/ 101
7-day average 2 peak 8
Rank #2,180 top 10%
Last wipe 6d ago weekly schedule
Next wipe 11h Fri 30 Oct, 14:42 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:42 UTC, in 11h. Every Friday at 14:42 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held20%else halves by day 5.5

Coming wipes

InWhen, UTCKind
11hFri 30 Oct, 14:42 UTCits own
6d 16hThu 5 Nov, 19:00 UTCFW force wipe
7d 11hFri 6 Nov, 14:42 UTCits own
14d 11hFri 13 Nov, 14:42 UTCits own
21d 11hFri 20 Nov, 14:42 UTCits own
28d 11hFri 27 Nov, 14:42 UTCits own
34d 16hThu 3 Dec, 19:00 UTCFW force wipe
35d 11hFri 4 Dec, 14:42 UTCits own

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:42 UTC6d ago 8 – running 2
Fri 16 Oct, 13:50 UTC13d ago 7 halved by day 5 7 days 2
Fri 9 Oct, 13:51 UTC20d ago 7 halved by day 6 7 days 3
Thu 1 Oct, 18:03 UTC FW28d ago 7 halved by day 6 7.8 days 1
Fri 25 Sep, 15:13 UTC34d ago 8 halved by day 4 6.1 days 1
Fri 18 Sep, 14:02 UTC41d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1000x · weekly · 2 on average 3 / 100
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 1000x · weekly · 2 on average 0 / 101
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average 2 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] NA · groups of 8+ · 1000x · weekly · 1 on average 0 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| EU · groups of 10+ · 10x · weekly · 6 on average 0 / 200
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average 0 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:42 UTC. A wipe is scheduled for Friday 30 October at 14:42 UTC, according to this server's cycle. 6 days 12 hours ago the current world was made. The tags list a wipe schedule of one week.

On RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

The average busiest count over recent wipes is 7 players. Peak population for the latest wipe came 3 hours after it began. Above half that peak until the next wipe held in 20% of recent wipes. The fall below half arrived by day 5.5 when it didn't hold.

Server

What is the hosting location of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 216.39.240.13:28018.

Which Rust version is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 on Linux is the setup for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Joining requires the same protocol on your game; Steam handles the update.

How reliable is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] reports online at the current check. The uptime it reports puts the last restart at about 2 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] show?

The 48-hour average was 30 server fps; the low was 22. Buildings, deployables and all other world objects brought the entity total to 176,980. Peak memory was 5,430 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carry?

gmrust (Game mode): Rust survival, standard ruleset; mp101 (Max players): Player slots: 101; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The threat comes from the world, not other players; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed are the tags RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] among their servers: Rust servers with a gather rate above 10x, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player numbers

What position does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?

The seven-day player-hours rank for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is #2,180, inside the top 10% of all ranked servers.

What is the population of RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Population at the current refresh: 2 players on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], against 101 slots. Seven-day figures: an average of 2 players and a peak of 8. Averaged over 48 hours, activity is highest at 19:00 UTC with 3 players.

Settings

How is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

Gather at 1000x on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree], according to the server name. The game's default 8-player group limit is in force. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

The game generates a procedural map of size 5,000 with seed 14886769 for RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), enter client.connect 216.39.240.13:28018. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp101
Max players Player slots: 101.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The threat comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.