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[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Online NA 216.245.177.2:28015 checked 2h ago

Drill-through
FilterServeris [US] Scheduled CHAOS | 2x | Hybrid PvPvE …
Attributes
2x quad monthly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 1 peak 9
Rank #3,276 top 15% · #541 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA, and #207 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap16.5 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 14

Coming wipes

InWhen, UTCKind
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
35d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC10d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW27d ago 12 halved by day 14 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 14 / 140
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| NA · quad · 4x · monthly · 1 on average 2 / 100
BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab NA · quad · monthly · 4 on average 3 / 50
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average 3 / 50
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 6 on average 7 / 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies NA · groups of 8+ · 2x · monthly · 5 on average 5 / 25

Quick answers

from the figures on this page

Wipe cycle

When does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe?

The force wipe is the only wipe for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.

On [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, what happens on wipe day?

Recent wipes averaged a busiest count of 10 players. 15 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 14 when it didn't hold.

Server

What is the hosting location of [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

In North America, according to its NA tag, sits [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 216.245.177.2:28015.

Which Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?

On Windows, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and is it online now?

As of the latest refresh, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is online. Its reported uptime indicates a restart roughly 11 hours ago. Uptime over the last full days (7) was 97%, or 163 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep perform well?

Server fps averaged 108 over the last 48 hours, with a floor of 84. Buildings, deployables and all other world objects brought the entity total to 91,930. At its highest, memory use was 2,461 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep carry?

The game's server browser reads the tags [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Population

Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sit among Rust servers?

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep holds #3,276 on seven-day player hours and #541 in North America, inside the top 15% of the ranked field. The quad segment places it at #207.

At what level does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run its population?

Of 100 slots, 0 are filled on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep at this refresh. The seven-day mean is 1 players, against a peak of 9. Across the last 48 hours, 00:00 UTC shows the highest average: 8 players.

Map and rules

What are the settings on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and its rules?

2x gathering is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep states in its name. Groups: quad, capped at 4 players. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: which one is it?

The game generates a procedural map of size 3,500 with seed 1337 for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

How to join

How can a player join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.245.177.2:28015. Find it online at https://discord.com/invite/CY26dhSAT.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.