Get Involved
Online EU 216.201.76.183:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 18h | Mon 9 Nov, 22:31 UTC | its own |
| 26d 18h | Mon 23 Nov, 22:31 UTC | its own |
| 36d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 18h | Mon 7 Dec, 22:31 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:31 UTC1d ago | – | – | running | 0 |
| Thu 22 Oct, 20:10 UTC5d ago | 2 | halved by day 1 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 1 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 7 on average | 1 / 200 |
| [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 1 / 50 |
| РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 4 / 200 |
| #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 0 / 300 |
| [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL | EU · groups of 8+ · biweekly · 2 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does Get Involved wipe?
The prediction follows its tag, because too few of Get Involved's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 29 hours. A wipe every two weeks is stated in its tags.
Wipe day on Get Involved: what should you expect?
Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
What is the hosting location of Get Involved?
Its EU tag puts Get Involved in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 216.201.76.183:28015.
Which Rust version is Get Involved on?
On Windows, Get Involved runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is Get Involved up, and how steady is its uptime?
The current status of Get Involved is online. The uptime it reports puts the last restart at about 9 hours ago. Uptime over the last full days (5) was 100%, or 120 of 120 hours. 22 October 2026 is when Rust Server Analytics first recorded it.
Does Get Involved perform well?
Server fps averaged 85 over the last 48 hours, with a floor of 52. At its highest the entity count was 71,222, including buildings, deployables and all else. Peak memory was 2,401 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Get Involved be read?
The game's server browser reads the tags Get Involved publishes: gmvanilla (Game mode): Survival on vanilla settings; mp64 (Max players): Player slots: 64; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Get Involved?
The following Rust Server Analytics lists count Get Involved among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does Get Involved compare?
Get Involved holds #6,314 on seven-day player hours and #1,920 in Europe, inside the top 28% of the ranked field.
At what level does Get Involved run its population?
Population at the current refresh: 1 players on Get Involved, against 64 slots. The seven-day mean is 0 players, against a peak of 6. The 48-hour peak window is 18:00 UTC, at an average of 4 players.
Map and rules
What are the settings on Get Involved, and its rules?
Gather rate is not mentioned in the name of Get Involved. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Get Involved?
Get Involved uses a procedural map of size 3,500 with seed 1862422565, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Get Involved?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.201.76.183:28015. Find it online at https://discord.com/invite/getinvolved.