DeAnthonyForeskin
Online 216.201.73.95:10000 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 384 / 375 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 210 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 89 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 103 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 38 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 70 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does DeAnthonyForeskin wipe?
An estimate from the force wipe gives DeAnthonyForeskin's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 209 days ago. Its tags state a wipe schedule of one month.
Server details
In which region does DeAnthonyForeskin sit?
The region code of DeAnthonyForeskin is us1, but no region is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 216.201.73.95:10000.
Which Rust version is DeAnthonyForeskin on?
The platform is Linux, with Rust network protocol 2623 and build 147729 running on DeAnthonyForeskin. Joining requires the same protocol on your game; Steam handles the update.
How reliable is DeAnthonyForeskin, and is it online now?
DeAnthonyForeskin reports online at the current check. About 4 days 2 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on DeAnthonyForeskin stable?
Over 48 hours the average held at 240 server fps, and the minimum was 236. At its highest the entity count was 20,326, including buildings, deployables and all else. Peak memory was 1,755 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on DeAnthonyForeskin be read?
Tags from DeAnthonyForeskin, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): The game default applies: 8 per team at most; v2623 (Protocol): Joining needs your game on protocol 2623; cs147729 (Build): Build number 147729; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus1 (Region code): Its region code is us1; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature DeAnthonyForeskin?
These Rust Server Analytics lists include DeAnthonyForeskin: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does DeAnthonyForeskin sit among Rust servers?
Player hours for the last seven days place DeAnthonyForeskin at #15,323, in the top 69% of the ranked field.
What is the population of DeAnthonyForeskin?
Population at the current refresh: 0 players on DeAnthonyForeskin, against 15 slots. Averaged across seven days, the population is 0 players.
Settings
What are the settings on DeAnthonyForeskin, and its rules?
The name of DeAnthonyForeskin does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on DeAnthonyForeskin: which one is it?
A procedural map of size 2,000 with seed 1001019923, generated by the game, runs on DeAnthonyForeskin. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to DeAnthonyForeskin?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.201.73.95:10000.