[DE/EU] KRC-Rust | SOLO/DUO/TRIO
Online EU 213.136.81.34:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 35 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 38 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 33 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 40 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 48 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 28 / 75 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [DE/EU] KRC-Rust | SOLO/DUO/TRIO wipe?
With the force wipe, once a month, [DE/EU] KRC-Rust | SOLO/DUO/TRIO wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours ago the current world was made. Its tags state a wipe schedule of one month.
On [DE/EU] KRC-Rust | SOLO/DUO/TRIO, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 26 hours after the latest wipe the crowd peaked.
Server details
Which location hosts [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
Its EU tag puts [DE/EU] KRC-Rust | SOLO/DUO/TRIO in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 213.136.81.34:28015.
Which Rust version is [DE/EU] KRC-Rust | SOLO/DUO/TRIO on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [DE/EU] KRC-Rust | SOLO/DUO/TRIO. The protocol has to match before you can join; Steam updates it automatically.
Is [DE/EU] KRC-Rust | SOLO/DUO/TRIO up, and how steady is its uptime?
As of the latest refresh, [DE/EU] KRC-Rust | SOLO/DUO/TRIO is online. About 2 days 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does [DE/EU] KRC-Rust | SOLO/DUO/TRIO perform well?
The 48-hour average was 56 server fps; the low was 8. Entity count reached 93,666, covering buildings, deployables and the rest of the world. Peak memory was 4,502 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on [DE/EU] KRC-Rust | SOLO/DUO/TRIO be read?
Tags from [DE/EU] KRC-Rust | SOLO/DUO/TRIO, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
Among the Rust Server Analytics lists [DE/EU] KRC-Rust | SOLO/DUO/TRIO fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does [DE/EU] KRC-Rust | SOLO/DUO/TRIO compare?
[DE/EU] KRC-Rust | SOLO/DUO/TRIO holds #15,021 on seven-day player hours and #2,538 in Europe, inside the top 68% of the ranked field.
At what level does [DE/EU] KRC-Rust | SOLO/DUO/TRIO run its population?
Population at the current refresh: 0 players on [DE/EU] KRC-Rust | SOLO/DUO/TRIO, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What are the settings on [DE/EU] KRC-Rust | SOLO/DUO/TRIO, and its rules?
The name of [DE/EU] KRC-Rust | SOLO/DUO/TRIO does not state a gather rate. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [DE/EU] KRC-Rust | SOLO/DUO/TRIO: which one is it?
The game generates a procedural map of size 4,000 with seed 1015125801 for [DE/EU] KRC-Rust | SOLO/DUO/TRIO. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join [DE/EU] KRC-Rust | SOLO/DUO/TRIO?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.136.81.34:28015. Find it online at https://krc-gaming.de.