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Drill-through Server detail

(GER/PVE) Mike's Spieleparadies

Online 212.232.18.83:28015 checked 10m ago

Drill-through
FilterServeris (GER/PVE) Mike's Spieleparadies
Attributes
monthly wipes vanillamoddedoxidepve
Last refreshed
Players now 1/ 50
7-day average 2 peak 8
Rank #2,491 top 11%
Last wipe 5d ago monthly schedule
Next wipe 8d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246822:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 6

Coming wipes

InWhen, UTCKind
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
36d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:02 UTC5d ago 8 – running 0
Thu 1 Oct, 18:05 UTC FW26d ago 12 halved by day 6 21 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average 40 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 31 on average 37 / 140
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 30 on average 43 / 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average 32 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 29 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 16 on average 25 / 75

Quick answers

from the figures on this page

Wipe cycle

On what cycle does (GER/PVE) Mike's Spieleparadies wipe?

Once a month (GER/PVE) Mike's Spieleparadies wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 3 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on (GER/PVE) Mike's Spieleparadies: what should you expect?

The average busiest count over recent wipes is 10 players. 22 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 6.

Server

Which location hosts (GER/PVE) Mike's Spieleparadies?

No region tag is published by (GER/PVE) Mike's Spieleparadies, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 212.232.18.83:28015.

What Rust build does (GER/PVE) Mike's Spieleparadies run?

Rust network protocol 2635 and build 168909 on Linux is the setup for (GER/PVE) Mike's Spieleparadies. Your game must match the protocol to join, and Steam applies that update.

Is (GER/PVE) Mike's Spieleparadies up, and how steady is its uptime?

The current status of (GER/PVE) Mike's Spieleparadies is online. Its reported uptime indicates a restart roughly 6 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does (GER/PVE) Mike's Spieleparadies show?

Over 48 hours the average held at 132 server fps, and the minimum was 76. At its highest the entity count was 101,816, including buildings, deployables and all else. Memory use reached 3,480 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on (GER/PVE) Mike's Spieleparadies be read?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags (GER/PVE) Mike's Spieleparadies publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature (GER/PVE) Mike's Spieleparadies?

Among the Rust Server Analytics lists (GER/PVE) Mike's Spieleparadies fits are: EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does (GER/PVE) Mike's Spieleparadies hold in the server rankings?

The seven-day player-hours rank for (GER/PVE) Mike's Spieleparadies is #2,491, inside the top 11% of all ranked servers.

How many players does (GER/PVE) Mike's Spieleparadies carry?

(GER/PVE) Mike's Spieleparadies holds 1 players of its 50 slots as of the latest update. The seven-day mean is 2 players, against a peak of 8. Averaged over 48 hours, activity is highest at 21:00 UTC with 5 players.

Settings

What are the settings on (GER/PVE) Mike's Spieleparadies, and its rules?

The name of (GER/PVE) Mike's Spieleparadies does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for (GER/PVE) Mike's Spieleparadies?

(GER/PVE) Mike's Spieleparadies uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called 4kM1O45SLD2ER_ver22.

How to join

How do you connect to (GER/PVE) Mike's Spieleparadies?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.232.18.83:28015. Find it online at https://discord.com/invite/vrURyKGNYX.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.