Rust Server Analytics 101,834 players11,857 servers
All servers
Drill-through Server detail

1_PveLife

Online 212.22.93.183:28024 checked 7m ago

Drill-through
FilterServeris 1_PveLife
Attributes
monthly wipes
Last refreshed
Players now 2/ 200
7-day average 1 peak 5
Rank #3,146 top 14%
Last wipe 21d ago monthly schedule
Next wipe 6d 23h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
34d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:26 UTC21d ago 9 – running 0
Mon 5 Oct, 21:50 UTC23d ago 4 – 2.6 days 3
Thu 1 Oct, 19:29 UTC FW28d ago 10 held half 4.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 377 / 425
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average 243 / 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 162 on average 136 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 177 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average 96 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average 116 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does 1_PveLife wipe?

Once a month 1_PveLife wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 21 days 6 hours ago. A monthly wipe schedule is published in its tags.

Wipe day on 1_PveLife: what should you expect?

Recent wipes averaged a busiest count of 8 players. 6 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

In which region does 1_PveLife sit?

No region appears in what 1_PveLife publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 212.22.93.183:28024 is its address.

Which Rust version is 1_PveLife on?

On Windows, 1_PveLife runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is 1_PveLife up, and how steady is its uptime?

1_PveLife reports online at the current check. Its reported uptime indicates a restart roughly 20 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does 1_PveLife show?

Over 48 hours the average held at 64 server fps, and the minimum was 35. Entity count reached 152,079, covering buildings, deployables and the rest of the world. Memory use reached 3,511 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

What do 1_PveLife's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe are the tags 1_PveLife publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does 1_PveLife appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include 1_PveLife: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does 1_PveLife hold in the server rankings?

The seven-day player-hours rank for 1_PveLife is #3,146, inside the top 14% of all ranked servers.

At what level does 1_PveLife run its population?

1_PveLife holds 2 players of its 200 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 5. The 48-hour peak window is 16:00 UTC, at an average of 2 players.

Settings

How is 1_PveLife configured, and what rules apply?

The name of 1_PveLife does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for 1_PveLife?

1_PveLife uses a procedural map of size 5,000 with seed 1605290779, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto 1_PveLife?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.22.93.183:28024.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.