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Drill-through Server detail

Rust START Server

Online 212.22.93.119:28024 checked 10m ago

Drill-through
FilterServeris Rust START Server
Attributes
monthly wipes
Last refreshed
Players now 1/ 2
7-day average 0 peak 2
Rank #4,421 top 20%
Last wipe 2d ago monthly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 50% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap3.6 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 4.5

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:16 UTC2d ago 2+1 queue – running 0
Thu 22 Oct, 19:27 UTC6d ago 2+1 queue held half 3.6 days 0
Thu 15 Oct, 12:27 UTC13d ago 2+1 queue halved by day 4 7.3 days 0
Wed 14 Oct, 19:18 UTC14d ago 2 – 0.7 days 0
Thu 8 Oct, 12:51 UTC20d ago 1 halved by day 5 6.3 days 1
Wed 7 Oct, 19:33 UTC21d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 223 / 300
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 215 on average 180 / 250
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 175 on average 83 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average 141 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 134 on average 145 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 103 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust START Server: what is it?

Once a month Rust START Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 2 days 12 hours ago. Its tags state a wipe schedule of one month.

On Rust START Server, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. On the latest wipe 1 more waited in the queue as the crowd peaked 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half arrived by day 4.5 when it didn't hold.

Server details

In which region does Rust START Server sit?

A region is not published by Rust START Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 212.22.93.119:28024 is its address.

What Rust build does Rust START Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Rust START Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Rust START Server show, and is it up?

Rust START Server reports online at the current check. The uptime it reports puts the last restart at about 12 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 7 October 2026 is when Rust Server Analytics first recorded it.

What performance does Rust START Server show?

Over 48 hours the average held at 60 server fps, and the minimum was 13. At its highest the entity count was 126,075, including buildings, deployables and all else. Peak memory was 3,146 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Rust START Server's tags stand for?

The game's server browser reads the tags Rust START Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust START Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust START Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Population

Where does Rust START Server sit among Rust servers?

The seven-day player-hours rank for Rust START Server is #4,421, inside the top 20% of all ranked servers.

How many players does Rust START Server carry?

Of 2 slots, 1 are filled on Rust START Server at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 14:00 UTC shows the highest average: 2 players.

Settings

What settings and rules does Rust START Server use?

Gather rate is not mentioned in the name of Rust START Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Rust START Server?

Rust START Server uses a procedural map of size 4,500 with seed 685042857, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto Rust START Server?

In the Rust console (F1), enter client.connect 212.22.93.119:28024. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players 2 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.