Penguin Paradise
Online 212.192.28.174:28019 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 08:20 UTC5d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 2 | held half | 22.6 days | 1 |
| Sat 26 Sep, 23:47 UTC32d ago | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 1 / 100 |
| Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R | NA · no group limit · biweekly · 3 on average | 3 / 50 |
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 3 / 50 |
| [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 0 / 50 |
| TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 2 / 100 |
| ほしラス2 | EA · no group limit · 1 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe cycle
When does Penguin Paradise wipe?
With irregular wipe times, Penguin Paradise offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 19 hours ago.
Wipe day on Penguin Paradise: what should you expect?
The average busiest count over recent wipes is 2 players. 41 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
In which region does Penguin Paradise sit?
No region appears in what Penguin Paradise publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 212.192.28.174:28019.
What Rust build does Penguin Paradise run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Penguin Paradise. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Penguin Paradise, and is it online now?
The current status of Penguin Paradise is online. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 17 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Penguin Paradise stable?
Over 48 hours the average held at 91 server fps, and the minimum was 48. At its highest the entity count was 425,027, including buildings, deployables and all else. At its highest, memory use was 6,181 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Penguin Paradise be read?
The game's server browser reads the tags Penguin Paradise publishes: gmhardcore (Game mode): A harsher ruleset: hardcore; mp20 (Max players): 20 slots in total; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^h (Hardcore): Hardcore mode from Facepunch, with less help and a harsher survival loop; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Penguin Paradise?
The following Rust Server Analytics lists count Penguin Paradise among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.
Player numbers
Where does Penguin Paradise sit among Rust servers?
Player hours for the last seven days place Penguin Paradise at #6,001, in the top 27% of the ranked field.
At what level does Penguin Paradise run its population?
Population at the current refresh: 0 players on Penguin Paradise, against 20 slots. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 01:00 UTC, at an average of 2 players.
Settings
How is Penguin Paradise configured, and what rules apply?
The name of Penguin Paradise does not state a gather rate. Group limits are not published. hardcore is the game mode, The hardest mode from Facepunch. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Penguin Paradise?
The game generates a procedural map of size 6,000 for Penguin Paradise.
Connection
How can a player join Penguin Paradise?
In the Rust console (F1), enter client.connect 212.192.28.174:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you.