[RU] Z-RUST | VANILLA ZOMBIE | PVP
Online 212.19.9.222:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 131 / 225 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 104 / 200 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 173 on average | 36 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 61 / 400 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 32 / 100 |
| Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 124 on average | 55 / 300 |
Quick answers
from the figures on this pageWipe data
On what cycle does [RU] Z-RUST | VANILLA ZOMBIE | PVP wipe?
Once a month [RU] Z-RUST | VANILLA ZOMBIE | PVP wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 13 hours ago. The tags carry a monthly wipe schedule.
On [RU] Z-RUST | VANILLA ZOMBIE | PVP, what happens on wipe day?
Across recent wipes the busiest point averaged 8 players. The highest player count on the latest wipe arrived 19 hours in.
Server
What is the hosting location of [RU] Z-RUST | VANILLA ZOMBIE | PVP?
Without a region tag, [RU] Z-RUST | VANILLA ZOMBIE | PVP still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 212.19.9.222:28015.
Which Rust version is [RU] Z-RUST | VANILLA ZOMBIE | PVP on?
Rust network protocol 2635 and build 168909 on Windows is the setup for [RU] Z-RUST | VANILLA ZOMBIE | PVP. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [RU] Z-RUST | VANILLA ZOMBIE | PVP, and is it online now?
The current status of [RU] Z-RUST | VANILLA ZOMBIE | PVP is online. The uptime it reports puts the last restart at about 12 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [RU] Z-RUST | VANILLA ZOMBIE | PVP show?
Over 48 hours the average held at 93 server fps, and the minimum was 85. Entity count reached 126,646, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,925 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on [RU] Z-RUST | VANILLA ZOMBIE | PVP carry?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules are the tags [RU] Z-RUST | VANILLA ZOMBIE | PVP publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [RU] Z-RUST | VANILLA ZOMBIE | PVP appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [RU] Z-RUST | VANILLA ZOMBIE | PVP: EU Rust servers: live population data, Community Rust servers, live, Rust servers with zombies in the name and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does [RU] Z-RUST | VANILLA ZOMBIE | PVP sit among Rust servers?
Player hours for the last seven days place [RU] Z-RUST | VANILLA ZOMBIE | PVP at #2,025, in the top 9% of the ranked field.
How many players does [RU] Z-RUST | VANILLA ZOMBIE | PVP carry?
Of 100 slots, 0 are filled on [RU] Z-RUST | VANILLA ZOMBIE | PVP at this refresh. Seven-day figures: an average of 2 players and a peak of 6. Averaged over 48 hours, activity is highest at 19:00 UTC with 4 players.
Settings
How is [RU] Z-RUST | VANILLA ZOMBIE | PVP configured, and what rules apply?
Gather rate is not mentioned in the name of [RU] Z-RUST | VANILLA ZOMBIE | PVP. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on [RU] Z-RUST | VANILLA ZOMBIE | PVP: which one is it?
[RU] Z-RUST | VANILLA ZOMBIE | PVP uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to [RU] Z-RUST | VANILLA ZOMBIE | PVP?
In the Rust console (F1), enter client.connect 212.19.9.222:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.