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Drill-through Server detail

EU | AtomicHost Build Server

Online 212.105.147.238:25737 checked 10m ago

Drill-through
FilterServeris EU | AtomicHost Build Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,269 top 68%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:38 UTC21d ago 2 – running 0
Mon 5 Oct, 00:00 UTC24d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 117 on average 155 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 25 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average 33 / 150
ShockRust | Build Обновление EU · no group limit · 8 on average 3 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average 9 / 50

Quick answers

from the figures on this page

Wipe data

The wipe schedule for EU | AtomicHost Build Server: what is it?

The rhythm of EU | AtomicHost Build Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 20 days 23 hours ago.

On EU | AtomicHost Build Server, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 2 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts EU | AtomicHost Build Server?

No region tag is published by EU | AtomicHost Build Server, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 212.105.147.238:25737.

What Rust build does EU | AtomicHost Build Server run?

On Linux, EU | AtomicHost Build Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does EU | AtomicHost Build Server show, and is it up?

As of the latest refresh, EU | AtomicHost Build Server is online. Its reported uptime indicates a restart roughly 28 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Does EU | AtomicHost Build Server perform well?

Server fps averaged 230 over the last 48 hours, with a floor of 157. Entity count reached 114,455, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,600 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on EU | AtomicHost Build Server be read?

gmvanilla (Game mode): The vanilla survival format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags EU | AtomicHost Build Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature EU | AtomicHost Build Server?

The following Rust Server Analytics lists count EU | AtomicHost Build Server among their servers: EU Rust servers: live population data, Modded Rust servers: live data and Rust build and creative servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does EU | AtomicHost Build Server hold in the server rankings?

On player hours over seven days, EU | AtomicHost Build Server ranks #15,269, within the top 68% of ranked servers.

What is the population of EU | AtomicHost Build Server?

EU | AtomicHost Build Server holds 0 players of its 150 slots as of the latest update. The seven-day mean for this server is 0 players.

Map and rules

What settings and rules does EU | AtomicHost Build Server use?

No gather rate is given in the name of EU | AtomicHost Build Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on EU | AtomicHost Build Server: which one is it?

EU | AtomicHost Build Server uses a procedural map of size 6,000 with seed 1337, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

Connection

How do you connect to EU | AtomicHost Build Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.105.147.238:25737. https://atomichost.xyz/ is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.