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Drill-through Server detail

Trust Issues

Online EU 208.115.206.26:28215 checked 11m ago

Drill-through
FilterServeris Trust Issues
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #15,191 top 68% · #2531 in EU
Last wipe 27d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440 / 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 266 / 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 166 on average 116 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average 158 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average 90 / 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 121 on average 140 / 300

Quick answers

from the figures on this page

Wipe data

When does Trust Issues wipe?

With the force wipe, once a month, Trust Issues wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 11 hours ago the current world was made. The tags carry a monthly wipe schedule.

Wipe day on Trust Issues: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Trust Issues sit?

In Europe, according to its EU tag, sits Trust Issues. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 208.115.206.26:28215 is its address.

What Rust build does Trust Issues run?

The platform is Windows, with Rust network protocol 2634 and build 167584 running on Trust Issues. Your game must match the protocol to join, and Steam applies that update.

What uptime does Trust Issues show, and is it up?

Trust Issues reports online at the current check. About 8 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on Trust Issues stable?

Server fps averaged 110 over the last 48 hours, with a floor of 78. At its highest the entity count was 99,596, including buildings, deployables and all else. Memory use reached 3,031 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Trust Issues carry?

Tags from Trust Issues, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; EU (Europe): Its browser listing sits in Europe. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Trust Issues?

Among the Rust Server Analytics lists Trust Issues fits are: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does Trust Issues sit among Rust servers?

For player hours over the last seven days, Trust Issues places #15,191 globally and #2,531 in Europe, in the top 68% of all ranked servers.

What is the population of Trust Issues?

Of 50 slots, 0 are filled on Trust Issues at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

How is Trust Issues configured, and what rules apply?

The name of Trust Issues does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Trust Issues?

Trust Issues uses a procedural map of size 4,250 with seed 1332784174, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto Trust Issues?

In the Rust console (F1), enter client.connect 208.115.206.26:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.