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Drill-through Server detail

[RD] TEST SERVER

Online 208.103.169.136:28010 checked 11m ago

Drill-through
FilterServeris [RD] TEST SERVER
Attributes
quad monthly wipes moddedoxide
Last refreshed
Players now 0/ ?
7-day average 0 peak 1
Rank #14,229 top 64%
Last wipe 27d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers, and #586 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:31 UTC27d ago 1 – running 0
Fri 25 Sep, 13:59 UTC34d ago 1 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Aqua Rust | Server has migrated EU · quad · monthly · 2 on average 0 / 100
PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe Mensal SA · quad · monthly · 2 on average 0 / 200
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 131 on average 120 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 87 on average 226 / 350
Reddit.com/r/PlayRust - US Monthly Quad NA · quad · monthly · 12 on average 11 / 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU EU · quad · monthly · 9 on average 2 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [RD] TEST SERVER wipe?

The force wipe is the only wipe for [RD] TEST SERVER, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days ago the current world was made. The tags carry a monthly wipe schedule.

On [RD] TEST SERVER, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 46 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.

Server

In which region does [RD] TEST SERVER sit?

No region appears in what [RD] TEST SERVER publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 208.103.169.136:28010.

What Rust build does [RD] TEST SERVER run?

On Linux, [RD] TEST SERVER runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does [RD] TEST SERVER show, and is it up?

The current status of [RD] TEST SERVER is online. The uptime it reports puts the last restart at about 2 days 2 hours ago. Of 168 hours in the last 7 full days, 55 were up: 33%. The first sighting of it by Rust Server Analytics was on 20 September 2026.

What performance does [RD] TEST SERVER show?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Buildings, deployables and all other world objects brought the entity total to 50,567. Memory use reached 5,302 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do [RD] TEST SERVER's tags stand for?

The game's server browser reads the tags [RD] TEST SERVER publishes: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity of 0 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; rustmaps (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [RD] TEST SERVER?

The following Rust Server Analytics lists count [RD] TEST SERVER among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Player numbers

What position does [RD] TEST SERVER hold in the server rankings?

On player hours over seven days, [RD] TEST SERVER ranks #14,229, within the top 64% of ranked servers. Within the quad segment, its position is #586.

At what level does [RD] TEST SERVER run its population?

As of the latest update, [RD] TEST SERVER reports 0 players. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Map and rules

How is [RD] TEST SERVER configured, and what rules apply?

The name of [RD] TEST SERVER does not state a gather rate. A maximum of 4 players per group is set (quad). It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for [RD] TEST SERVER?

Size 5,200: a custom map runs on [RD] TEST SERVER, with its file published for download here.

Connection

How do you connect to [RD] TEST SERVER?

In the Rust console (F1), enter client.connect 208.103.169.136:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://rustdecay.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity of 0 slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Other

rustmaps
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.