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Drill-through Server detail

Reddit.com/r/PlayRust - US Monthly Quad

Online NA 91.229.114.94:28015 checked 9m ago

Drill-through
FilterServeris Reddit.com/r/PlayRust - US Monthly Quad
Attributes
official quad monthly wipes vanillaoxidepremium
Last refreshed
Players now 4/ 200
7-day average 12 peak 29
Rank #841 top 4% · #129 in NA
Last wipe 27d ago monthly schedule
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0510152005:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 7% in NA, and #46 of the quad servers (top 5%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak113players, last three wipes

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 113, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW27d ago 113 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustForNoobs.com | Solo Duo Trio Quad | Monthly | US NA · quad · monthly · 3 on average 7 / 150
Rusty Pirates | No Decay | Monthly | No BP Wipes NA · quad · monthly · 1 on average 0 / 50
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 47 / 300
[US] Facepunch Softcore 1 NA · quad · monthly · 47 on average 34 / 300
LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL NA · quad · monthly · 7 on average 13 / 80
LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY NA · quad · monthly · 7 on average 4 / 200

Quick answers

from the figures on this page

Wipe data

When does Reddit.com/r/PlayRust - US Monthly Quad wipe?

Once a month Reddit.com/r/PlayRust - US Monthly Quad wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 10 hours ago the current world was made. Its tags state a wipe schedule of one month.

Wipe day on Reddit.com/r/PlayRust - US Monthly Quad: what should you expect?

Across recent wipes the busiest point averaged 113 players. The highest player count on the latest wipe arrived 7 hours in.

Server

Which location hosts Reddit.com/r/PlayRust - US Monthly Quad?

The NA tag on Reddit.com/r/PlayRust - US Monthly Quad lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 91.229.114.94:28015 is its address.

Which Rust version is Reddit.com/r/PlayRust - US Monthly Quad on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Reddit.com/r/PlayRust - US Monthly Quad. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Reddit.com/r/PlayRust - US Monthly Quad, and is it online now?

Reddit.com/r/PlayRust - US Monthly Quad reports online at the current check. About 13 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on Reddit.com/r/PlayRust - US Monthly Quad stable?

Server fps averaged 30 over the last 48 hours, with a floor of 30. Entity count reached 113,643, covering buildings, deployables and the rest of the world. Peak memory was 4,064 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Reddit.com/r/PlayRust - US Monthly Quad be read?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^q (Premium): Rust premium status is required to join; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): North America is the region it appears under in the browser; rustmaps (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags Reddit.com/r/PlayRust - US Monthly Quad publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Reddit.com/r/PlayRust - US Monthly Quad appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Reddit.com/r/PlayRust - US Monthly Quad: Official Rust servers, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

By whom is Reddit.com/r/PlayRust - US Monthly Quad run?

A rplayrust.com hostname is published by Reddit.com/r/PlayRust - US Monthly Quad, as by 16 other servers we track, so one operator most likely runs them all.

Population

Where does Reddit.com/r/PlayRust - US Monthly Quad sit among Rust servers?

For player hours over the last seven days, Reddit.com/r/PlayRust - US Monthly Quad places #841 globally and #129 in North America, in the top 4% of all ranked servers. Within the quad segment, its position is #46.

At what level does Reddit.com/r/PlayRust - US Monthly Quad run its population?

Reddit.com/r/PlayRust - US Monthly Quad holds 4 players of its 200 slots as of the latest update. Averaging 12 players across seven days, the server reached a peak of 29. Across the last 48 hours, 21:00 UTC shows the highest average: 12 players.

Map and rules

What settings and rules does Reddit.com/r/PlayRust - US Monthly Quad use?

No gather rate is given in the name of Reddit.com/r/PlayRust - US Monthly Quad. Groups: quad, capped at 4 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the game's Official tab, it is listed. Plugins from Oxide are in use. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Rust premium status is required to join. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Reddit.com/r/PlayRust - US Monthly Quad?

Size 3,600: a custom map runs on Reddit.com/r/PlayRust - US Monthly Quad, with its file published for download here.

Connection

What is the way onto Reddit.com/r/PlayRust - US Monthly Quad?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.94:28015. Rust premium status is required to join. Find it online at https://redditplayrust.com/login.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^q,gmrust,cs168909,^q,ts4,^o,rustmaps

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide It runs Oxide (uMod) for plugins.

Region

NA
North America North America is the region it appears under in the browser.

Other

rustmaps
Custom tag Not one of Rust's standard tags; the owner or a plugin applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.