Aqua Rust | Server has migrated
Online EU 45.92.36.103:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 29% in EU, and #136 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:17 UTC6d ago | 13 | – | running | 1 |
| Thu 1 Oct, 17:47 UTC FW27d ago | 5 | halved by day 20 | 21 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Persona#1 |Для Новичков| х2 | EU · quad · monthly · 3 on average | 0 / 200 |
| [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 127 on average | 49 / 250 |
| [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 83 on average | 45 / 350 |
| RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU | EU · quad · monthly · 10 on average | 2 / 200 |
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 0 / 100 |
| [GER/EU] Sanctuary Teams (1-4) | EU · quad · monthly · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe data
When does Aqua Rust | Server has migrated wipe?
The force wipe is the only wipe for Aqua Rust | Server has migrated, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 6 days 10 hours ago. Its tags state a wipe schedule of one month.
On Aqua Rust | Server has migrated, what happens on wipe day?
Recent wipes averaged a busiest count of 9 players. 24 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 20 it had fallen below half where the hold failed.
Server
Which location hosts Aqua Rust | Server has migrated?
The EU tag on Aqua Rust | Server has migrated lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 45.92.36.103:28015.
What Rust build does Aqua Rust | Server has migrated run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Aqua Rust | Server has migrated. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Aqua Rust | Server has migrated, and is it online now?
The current status of Aqua Rust | Server has migrated is online. The uptime it reports puts the last restart at about 20 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Aqua Rust | Server has migrated show?
Server fps averaged 95 over the last 48 hours, with a floor of 61. Buildings, deployables and all other world objects brought the entity total to 131,756. At its highest, memory use was 3,887 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on Aqua Rust | Server has migrated be read?
The game's server browser reads the tags Aqua Rust | Server has migrated publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts4 (Group limit): The cap is 4 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Aqua Rust | Server has migrated?
Among the Rust Server Analytics lists Aqua Rust | Server has migrated fits are: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
Population
What position does Aqua Rust | Server has migrated hold in the server rankings?
For player hours over the last seven days, Aqua Rust | Server has migrated places #2,238 globally and #861 in Europe, in the top 10% of all ranked servers. Within the quad segment, its position is #136.
At what level does Aqua Rust | Server has migrated run its population?
Of 100 slots, 0 are filled on Aqua Rust | Server has migrated at this refresh. Seven-day figures: an average of 2 players and a peak of 13. The 48-hour peak window is 18:00 UTC, at an average of 0 players.
Map and rules
What are the settings on Aqua Rust | Server has migrated, and its rules?
No gather rate is given in the name of Aqua Rust | Server has migrated. A maximum of 4 players per group is set (quad). survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Aqua Rust | Server has migrated?
The game generates a procedural map of size 4,500 with seed 1337 for Aqua Rust | Server has migrated. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
How to join
How can a player join Aqua Rust | Server has migrated?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.92.36.103:28015. Find it online at https://aquarust.co.uk/.