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Drill-through Server detail

Fallout | Staging | low Upkeep Cost

Online 206.172.48.75:28024 checked 5m ago

Drill-through
FilterServeris Fallout | Staging | low Upkeep Cost
Attributes
monthly wipes vanilla
Last refreshed
Players now 0/ 300
7-day average 0 peak 3
Rank #5,077 top 23%
Last wipe 34d ago monthly schedule
Next wipe 7d 22h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 22hThu 5 Nov, 19:00 UTCFW force wipe
35d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:27 UTC34d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 366 / 525
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 270 / 350
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 176 on average 130 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average 196 / 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 135 on average 125 / 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average 138 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does Fallout | Staging | low Upkeep Cost wipe?

The force wipe is the only wipe for Fallout | Staging | low Upkeep Cost, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 34 days 5 hours. The tags carry a monthly wipe schedule.

Wipe day on Fallout | Staging | low Upkeep Cost: what should you expect?

Recent wipes averaged a busiest count of 3 players. The highest player count on the latest wipe arrived 20 hours in.

Server details

What is the hosting location of Fallout | Staging | low Upkeep Cost?

No region appears in what Fallout | Staging | low Upkeep Cost publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 206.172.48.75:28024 is its address.

Which Rust version is Fallout | Staging | low Upkeep Cost on?

Rust network protocol 2635 and build 169438 on Windows is the setup for Fallout | Staging | low Upkeep Cost. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Fallout | Staging | low Upkeep Cost show, and is it up?

Fallout | Staging | low Upkeep Cost reports online at the current check. About 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Fallout | Staging | low Upkeep Cost perform well?

Server fps averaged 90 over the last 48 hours, with a floor of 46. Entity count reached 186,000, covering buildings, deployables and the rest of the world. Peak memory was 2,792 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Fallout | Staging | low Upkeep Cost's tags stand for?

Tags from Fallout | Staging | low Upkeep Cost, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169438 (Build): Build number 169438; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Fallout | Staging | low Upkeep Cost?

The following Rust Server Analytics lists count Fallout | Staging | low Upkeep Cost among their servers: Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Where does Fallout | Staging | low Upkeep Cost sit among Rust servers?

The seven-day player-hours rank for Fallout | Staging | low Upkeep Cost is #5,077, inside the top 23% of all ranked servers.

How many players does Fallout | Staging | low Upkeep Cost carry?

Population at the current refresh: 0 players on Fallout | Staging | low Upkeep Cost, against 300 slots. Averaging 0 players across seven days, the server reached a peak of 3. Across the last 48 hours, 14:00 UTC shows the highest average: 1 players.

Map and rules

How is Fallout | Staging | low Upkeep Cost configured, and what rules apply?

No gather rate is given in the name of Fallout | Staging | low Upkeep Cost. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server's own label is vanilla: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for Fallout | Staging | low Upkeep Cost?

A procedural map of size 5,500 with seed 1337, generated by the game, runs on Fallout | Staging | low Upkeep Cost. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Fallout | Staging | low Upkeep Cost?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 206.172.48.75:28024.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,gmrust,cs169438,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp300
Max players 300 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs169438
Build Build number 169438.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.