Rustoria.co - US Long Preview Server (Map #4)
Offline 2.28.140.81:28010 checked 26d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 07:27 UTC26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 23:23 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 17:05 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 10:54 UTC27d ago | 0 | – | 0.3 days | 0 |
| Wed 30 Sep, 02:32 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 19:42 UTC28d ago | 0 | – | 0.3 days | 0 |
| Tue 29 Sep, 11:10 UTC28d ago | 1 | – | 0.4 days | 0 |
| Mon 28 Sep, 11:42 UTC29d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 130 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 99 on average | 59 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 25 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 35 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 18 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 32 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Rustoria.co - US Long Preview Server (Map #4): what is it?
The next wipe on Rustoria.co - US Long Preview Server (Map #4) cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 26 days 18 hours.
Wipe day on Rustoria.co - US Long Preview Server (Map #4): what should you expect?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of Rustoria.co - US Long Preview Server (Map #4)?
Without a region tag, Rustoria.co - US Long Preview Server (Map #4) still has a name that points to North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 2.28.140.81:28010.
What Rust build does Rustoria.co - US Long Preview Server (Map #4) run?
On Linux, Rustoria.co - US Long Preview Server (Map #4) runs Rust network protocol 2634 and build 166472. Joining requires the same protocol on your game; Steam handles the update.
Is Rustoria.co - US Long Preview Server (Map #4) up, and how steady is its uptime?
Offline at this refresh: Rustoria.co - US Long Preview Server (Map #4), last seen 26 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 28 September 2026.
Lists and tags
What do Rustoria.co - US Long Preview Server (Map #4)'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166472 (Build): Build number 166472; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger; builds (Build server): A place to design bases and practise builds; creative (Creative): Build what you want in a sandbox with gathering removed; training (Combat training): Practice aim and PvP with the loot handed over; modded (Modded): Plugins or settings change the game, so it sits under Modded are the tags Rustoria.co - US Long Preview Server (Map #4) publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Rustoria.co - US Long Preview Server (Map #4)?
Among the Rust Server Analytics lists Rustoria.co - US Long Preview Server (Map #4) fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does Rustoria.co - US Long Preview Server (Map #4) sit among Rust servers?
On player hours over seven days, Rustoria.co - US Long Preview Server (Map #4) ranks #16,537, within the top 70% of ranked servers.
At what level does Rustoria.co - US Long Preview Server (Map #4) run its population?
The last sighting of Rustoria.co - US Long Preview Server (Map #4) was 26 days 18 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Rustoria.co - US Long Preview Server (Map #4) use?
No gather rate is given in the name of Rustoria.co - US Long Preview Server (Map #4). The default group cap of 8 players applies. It runs pve, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. VAC, Valve's anti-cheat, is enabled.
The map on Rustoria.co - US Long Preview Server (Map #4): which one is it?
The game generates a procedural map of size 4,750 with seed 1337 for Rustoria.co - US Long Preview Server (Map #4). The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
Connection
How can a player join Rustoria.co - US Long Preview Server (Map #4)?
In the Rust console (F1), enter client.connect 2.28.140.81:28010. Launch Rust on this page also works, opening Rust through Steam and connecting you.