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Drill-through Server detail

[US] [PVE] The Haven | No Killing | No Decay | No Stealing

Online 199.231.233.69:28015 checked 12m ago

Drill-through
FilterServeris [US] [PVE] The Haven | No Killing | No De…
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 5/ 75
7-day average 3 peak 12
Rank #1,832 top 8%
Last wipe 26d ago monthly schedule
Next wipe 8d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 7% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 52 on average 58 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 43 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 48 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average 43 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average 43 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! NA · groups of 8+ · monthly · 12 on average 16 / 420

Quick answers

from the figures on this page

Wipe data

On what cycle does [US] [PVE] The Haven | No Killing | No Decay | No Stealing wipe?

The estimate for [US] [PVE] The Haven | No Killing | No Decay | No Stealing's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 26 days 6 hours. A monthly wipe schedule is published in its tags.

Server

What is the hosting location of [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

No region tag is published by [US] [PVE] The Haven | No Killing | No Decay | No Stealing, but the name points to North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 199.231.233.69:28015.

What Rust build does [US] [PVE] The Haven | No Killing | No Decay | No Stealing run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [US] [PVE] The Haven | No Killing | No Decay | No Stealing show, and is it up?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing reports online at the current check. Its reported uptime indicates a restart roughly 17 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86%. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Is performance on [US] [PVE] The Haven | No Killing | No Decay | No Stealing stable?

The 48-hour average was 60 server fps; the low was 59. Entity count reached 216,492, covering buildings, deployables and the rest of the world. Memory use reached 5,327 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on [US] [PVE] The Haven | No Killing | No Decay | No Stealing carry?

Tags from [US] [PVE] The Haven | No Killing | No Decay | No Stealing, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

These Rust Server Analytics lists include [US] [PVE] The Haven | No Killing | No Decay | No Stealing: Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, how does [US] [PVE] The Haven | No Killing | No Decay | No Stealing compare?

The seven-day player-hours rank for [US] [PVE] The Haven | No Killing | No Decay | No Stealing is #1,832, inside the top 8% of all ranked servers.

What is the population of [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

[US] [PVE] The Haven | No Killing | No Decay | No Stealing holds 5 players of its 75 slots as of the latest update. Seven-day figures: an average of 3 players and a peak of 12. The 48-hour peak window is 23:00 UTC, at an average of 8 players.

Settings

How is [US] [PVE] The Haven | No Killing | No Decay | No Stealing configured, and what rules apply?

Gather rate is not mentioned in the name of [US] [PVE] The Haven | No Killing | No Decay | No Stealing. The default group cap of 8 players applies. It runs roleplay, towns, jobs and roleplay rules. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

A procedural map of size 4,500 with seed 956380, generated by the game, runs on [US] [PVE] The Haven | No Killing | No Decay | No Stealing. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [US] [PVE] The Haven | No Killing | No Decay | No Stealing?

In the Rust console (F1), enter client.connect 199.231.233.69:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://the-haven-pve.tebex.io/. is its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp75
Max players 75 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.