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Drill-through Server detail

Cohhilition Community

Online NA 198.50.159.89:28015 checked 11m ago

Drill-through
FilterServeris Cohhilition Community
Attributes
vanillamoddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #4,976 top 22% · #846 in NA
Last wipe 27d ago no schedule published
Next wipe 7d 14h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 45% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 14hThu 5 Nov, 19:00 UTCFW force wipe
35d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average 230 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 123 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average 48 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average 36 / 200
Orange Dream | Cozy PvE/RP | No KOS NA · groups of 8+ · biweekly · 34 on average 27 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average 41 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Cohhilition Community wipe?

The force wipe is the only wipe for Cohhilition Community, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 10 hours ago the current world was made.

On Cohhilition Community, what happens on wipe day?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 26 hours after it began.

Server

What is the hosting location of Cohhilition Community?

Its NA tag puts Cohhilition Community in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 198.50.159.89:28015 is its address.

What Rust build does Cohhilition Community run?

On Windows, Cohhilition Community runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Cohhilition Community show, and is it up?

Cohhilition Community reports online at the current check. The uptime it reports puts the last restart at about 6 days 7 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

What performance does Cohhilition Community show?

Server fps averaged 30 over the last 48 hours, with a floor of 27. Buildings, deployables and all other world objects brought the entity total to 192,163. At its highest, memory use was 5,324 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on Cohhilition Community be read?

The game's server browser reads the tags Cohhilition Community publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Cohhilition Community appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Cohhilition Community among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Cohhilition Community compare?

Ranked on seven-day player hours, Cohhilition Community is #4,976 overall and #846 in North America, within the top 22% of ranked servers.

How many players does Cohhilition Community carry?

Of 100 slots, 0 are filled on Cohhilition Community at this refresh. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 19:00 UTC with 1 players.

Settings

How is Cohhilition Community configured, and what rules apply?

The name of Cohhilition Community does not state a gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

What is the map for Cohhilition Community?

The game generates a procedural map of size 6,000 with seed 177777 for Cohhilition Community. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Cohhilition Community?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.50.159.89:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Gameplay

^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.