[PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]
Online EU 195.18.27.40:35000 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:11 UTC, in 4h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 4h | Thu 29 Oct, 12:11 UTC | its own |
| 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 4h | Thu 12 Nov, 12:11 UTC | its own |
| 28d 4h | Thu 26 Nov, 12:11 UTC | its own |
| 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 4h | Thu 10 Dec, 12:11 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 16, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:11 UTC13d ago | 16 | – | running | 3 |
| Thu 1 Oct, 17:47 UTC FW27d ago | 14 | held half | 13.8 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 103 / 2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 32 / 100 |
| RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 13 / 200 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 27 on average | 0 / 50 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 27 on average | 10 / 100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 24 on average | 20 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]: what is it?
Its tag guides the prediction, since [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] has too few wipes on record to confirm the schedule. Thursday 29 October at 12:11 UTC is when its next wipe is due. The current world dates from 13 days 19 hours. The tags carry an every-two-weeks wipe schedule.
Wipe day on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]: what should you expect?
Recent wipes averaged a busiest count of 15 players. 25 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.
Server details
What is the hosting location of [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?
Its EU tag puts [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 195.18.27.40:35000.
Which Rust version is [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] on?
Rust network protocol 2635 and build 168909 on Windows is the setup for [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] show, and is it up?
As of the latest refresh, [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] is online. The uptime it reports puts the last restart at about 3 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] stable?
Over 48 hours the average held at 68 server fps, and the minimum was 3. Entity count reached 143,633, covering buildings, deployables and the rest of the world. Peak memory was 4,345 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] be read?
The game's server browser reads the tags [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): The cap is 10 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Wipes come once a fortnight; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?
Among the Rust Server Analytics lists [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] fits are: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
What position does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] hold in the server rankings?
For player hours over the last seven days, [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] places #1,595 globally and #630 in Europe, in the top 7% of all ranked servers.
At what level does [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] run its population?
Of 100 slots, 5 are filled on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] at this refresh. Seven-day figures: an average of 4 players and a peak of 10. The 48-hour peak window is 09:00 UTC, at an average of 7 players.
Map and rules
How is [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] configured, and what rules apply?
The name of [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit] does not state a gather rate. A maximum of 10 players per group applies. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]: which one is it?
The game generates a procedural map of size 4,250 with seed 1971136222 for [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
What is the way onto [PVE] RUST.МОСКВА |15.10[Event|Raid|Zombie|Skill|TP|Kit]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.18.27.40:35000. https://rust.moscow is its website.