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Drill-through Server detail

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

Online 195.18.27.117:35000 checked 11m ago

Drill-through
FilterServeris DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO…
Attributes
2x trio weekly wipes moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #4,987 top 22%
Last wipe 5d ago weekly schedule
Next wipe 1d 11h Fri 30 Oct, 15:19 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #342 of the trio servers (top 54%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:19 UTC, in 1d 11h. Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
1d 11hFri 30 Oct, 15:19 UTCits own
7d 15hThu 5 Nov, 19:00 UTCFW force wipe
8d 11hFri 6 Nov, 15:19 UTCits own
15d 11hFri 13 Nov, 15:19 UTCits own
22d 11hFri 20 Nov, 15:19 UTCits own
29d 11hFri 27 Nov, 15:19 UTCits own
35d 15hThu 3 Dec, 19:00 UTCFW force wipe
36d 11hFri 4 Dec, 15:19 UTCits own

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:19 UTC5d ago 3 – running 1
Mon 19 Oct, 14:15 UTC9d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average 2 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average 17 / 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 176 on average 12 / 100
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 133 on average 35 / 300
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 132 on average 18 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 22/10 EU · trio · 2x · weekly · 69 on average 3 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | wipe?

The tag sets the prediction: too few of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s wipes are on record to confirm its schedule. A wipe is scheduled for Friday 30 October at 15:19 UTC, according to this server's cycle. The world now in play was created 5 days 12 hours ago. The tags list a wipe schedule of one week.

Wipe day on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: what should you expect?

Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 2 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Without a region tag, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | still has a name that points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 195.18.27.117:35000.

Which Rust version is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on?

On Windows, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | show, and is it up?

The current status of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is online. About 23 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.

Does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | perform well?

Server fps averaged 227 over the last 48 hours, with a floor of 92. At its highest the entity count was 50,170, including buildings, deployables and all else. At its highest, memory use was 1,873 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s tags stand for?

Tags from DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts3 (Group limit): The cap is 3 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The following Rust Server Analytics lists count DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | among their servers: Rust servers with a 2x gather rate, EU Rust servers: live population data, Modded Rust servers: live data and Trio Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

Against other Rust servers, how does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | compare?

Player hours for the last seven days place DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | at #4,987, in the top 22% of the ranked field. In the trio peer group, the rank is #342.

How many players does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | carry?

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | holds 0 players of its 100 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 3. The 48-hour peak window is 13:00 UTC, at an average of 1 players.

Settings

What are the settings on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, and its rules?

Gather at 2x on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |, according to the server name. Up to 3 players can form a group (trio). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

A procedural map of size 3,000 with seed 1974537819, generated by the game, runs on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is day-null.ru.

How to join

How can a player join DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.18.27.117:35000. https://day-null.ru is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts3
Group limit The cap is 3 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.