[UK US] Total PvE | Raid Bases | Zombies | Custom Map
Online 194.69.160.15:28127 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW27d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 19 / 200 |
| [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 29 / 200 |
| [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 29 on average | 30 / 140 |
| [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 20 / 150 |
| Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 32 / 100 |
| Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 9 / 75 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [UK US] Total PvE | Raid Bases | Zombies | Custom Map: what is it?
The force wipe is the only wipe for [UK US] Total PvE | Raid Bases | Zombies | Custom Map, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 21 hours ago. Its tags state a wipe schedule of one month.
On [UK US] Total PvE | Raid Bases | Zombies | Custom Map, what happens on wipe day?
The average busiest count over recent wipes is 11 players. 2 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
No region tag is published by [UK US] Total PvE | Raid Bases | Zombies | Custom Map, but the name points to Europe; the region code is uk1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.69.160.15:28127 is its address.
Which Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?
On Linux, [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
What uptime does [UK US] Total PvE | Raid Bases | Zombies | Custom Map show, and is it up?
The current status of [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. Its reported uptime indicates a restart roughly 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [UK US] Total PvE | Raid Bases | Zombies | Custom Map stable?
Over 48 hours the average held at 53 server fps, and the minimum was 18. At its highest the entity count was 117,883, including buildings, deployables and all else. Peak memory was 4,487 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map be read?
Tags from [UK US] Total PvE | Raid Bases | Zombies | Custom Map, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Its region code is uk1; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): A server built around roleplay; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
These Rust Server Analytics lists include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does [UK US] Total PvE | Raid Bases | Zombies | Custom Map hold in the server rankings?
On player hours over seven days, [UK US] Total PvE | Raid Bases | Zombies | Custom Map ranks #2,899, within the top 13% of ranked servers.
What is the population of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
Of 100 slots, 1 are filled on [UK US] Total PvE | Raid Bases | Zombies | Custom Map at this refresh. Seven-day figures: an average of 1 players and a peak of 6. Averaged over 48 hours, activity is highest at 12:00 UTC with 4 players.
Map and rules
What settings and rules does [UK US] Total PvE | Raid Bases | Zombies | Custom Map use?
Gather rate is not mentioned in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The game's default 8-player group limit is in force. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.
The map on [UK US] Total PvE | Raid Bases | Zombies | Custom Map: which one is it?
The game generates a procedural map of size 3,500 with seed 1337 for [UK US] Total PvE | Raid Bases | Zombies | Custom Map. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
How to join
How do you connect to [UK US] Total PvE | Raid Bases | Zombies | Custom Map?
In the Rust console (F1), enter client.connect 194.69.160.15:28127. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/3Zu2keh.