Rust Server Analytics 92,510 players11,847 servers
All servers
Drill-through Server detail

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

Online 194.69.160.15:28127 checked 12m ago

Drill-through
FilterServeris [UK US] Total PvE | Raid Bases | Zombies …
Attributes
monthly wipes moddedcarbonpve
Last refreshed
Players now 1/ 100
7-day average 1 peak 6
Rank #2,899 top 13%
Last wipe 27d ago monthly schedule
Next wipe 7d 3h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

InWhen, UTCKind
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
35d 3hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 19 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 29 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 30 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average 20 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 32 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 9 / 75

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [UK US] Total PvE | Raid Bases | Zombies | Custom Map: what is it?

The force wipe is the only wipe for [UK US] Total PvE | Raid Bases | Zombies | Custom Map, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 21 hours ago. Its tags state a wipe schedule of one month.

On [UK US] Total PvE | Raid Bases | Zombies | Custom Map, what happens on wipe day?

The average busiest count over recent wipes is 11 players. 2 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

No region tag is published by [UK US] Total PvE | Raid Bases | Zombies | Custom Map, but the name points to Europe; the region code is uk1. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 194.69.160.15:28127 is its address.

Which Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

On Linux, [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [UK US] Total PvE | Raid Bases | Zombies | Custom Map show, and is it up?

The current status of [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. Its reported uptime indicates a restart roughly 7 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Is performance on [UK US] Total PvE | Raid Bases | Zombies | Custom Map stable?

Over 48 hours the average held at 53 server fps, and the minimum was 18. At its highest the entity count was 117,883, including buildings, deployables and all else. Peak memory was 4,487 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map be read?

Tags from [UK US] Total PvE | Raid Bases | Zombies | Custom Map, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): Its region code is uk1; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^r (Roleplay): A server built around roleplay; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

These Rust Server Analytics lists include [UK US] Total PvE | Raid Bases | Zombies | Custom Map: EU Rust servers: live population data, Modded Rust servers: live data, PvE Rust servers by live population, Best Rust roleplay servers and Rust servers with zombies in the name. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [UK US] Total PvE | Raid Bases | Zombies | Custom Map hold in the server rankings?

On player hours over seven days, [UK US] Total PvE | Raid Bases | Zombies | Custom Map ranks #2,899, within the top 13% of ranked servers.

What is the population of [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Of 100 slots, 1 are filled on [UK US] Total PvE | Raid Bases | Zombies | Custom Map at this refresh. Seven-day figures: an average of 1 players and a peak of 6. Averaged over 48 hours, activity is highest at 12:00 UTC with 4 players.

Map and rules

What settings and rules does [UK US] Total PvE | Raid Bases | Zombies | Custom Map use?

Gather rate is not mentioned in the name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map. The game's default 8-player group limit is in force. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on [UK US] Total PvE | Raid Bases | Zombies | Custom Map: which one is it?

The game generates a procedural map of size 3,500 with seed 1337 for [UK US] Total PvE | Raid Bases | Zombies | Custom Map. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.

How to join

How do you connect to [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

In the Rust console (F1), enter client.connect 194.69.160.15:28127. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/3Zu2keh.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$ruk1
Region code Its region code is uk1.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^r
Roleplay A server built around roleplay.
^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.