EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]
Online EU · uk1 194.69.160.149:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:04 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 723 on average | 301 / 300 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 218 on average | 81 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 6 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 37 on average | 7 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 12 / 50 |
| A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 0 / 42 |
Quick answers
from the figures on this pageWipe data
On what cycle does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] wipe?
With too few of its wipes on record, EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]'s rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 23 hours ago.
Wipe day on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]: what should you expect?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] sit?
Its EU tag puts EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] in Europe, and uk1 is its region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 194.69.160.149:28015.
What Rust build does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] run?
Rust network protocol 2635 and build 168909 on Linux is the setup for EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]. Joining requires the same protocol on your game; Steam handles the update.
What uptime does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] show, and is it up?
As of the latest refresh, EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is online. About 8 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] perform well?
Server fps averaged 60 over the last 48 hours, with a floor of 59. Buildings, deployables and all other world objects brought the entity total to 123. Peak memory was 2,160 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] carry?
gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): Region code: uk1; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP with the loot handed over; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe are the tags EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
Among the Rust Server Analytics lists EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] fits are: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who operates EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
The rustaim.com hostname of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] is used by no other server we track.
Player numbers
Against other Rust servers, how does EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] compare?
EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] holds #15,351 on seven-day player hours and #2,567 in Europe, inside the top 69% of the ranked field.
What is the population of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
Population at the current refresh: 0 players on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA], against 20 slots. The seven-day mean for this server is 0 players.
Map and rules
How is EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] configured, and what rules apply?
The name of EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] does not state a gather rate. No custom group limit: 8 players is the standard. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.
The map on EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]: which one is it?
EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA] uses a procedural map of size 123 with seed 123, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is https://rustaim.com/.
Connection
What is the way onto EU | RustAim.com | Aimtrain | Facechecks | 1v1 [BETA]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 194.69.160.149:28015.