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Drill-through Server detail

EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining

Offline 194.69.160.125:28015 checked 4d ago

Drill-through
FilterServeris EU | RustArcade.gg | FaceChecks/BedWars/F…
Attributes
moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,344 top 69%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:19 UTC9d ago 2 – running 0
Sat 3 Oct, 12:24 UTC26d ago 2 halved by day 1 17.1 days 0
Tue 29 Sep, 16:48 UTC29d ago 2 halved by day 1 3.8 days 0
Mon 28 Sep, 15:04 UTC31d ago 2 – 1.1 days 0
Mon 28 Sep, 06:21 UTC31d ago 2 – 0.4 days 0
Tue 22 Sep, 08:31 UTC37d ago 1 halved by day 2 5.9 days 0
Mon 21 Sep, 06:04 UTC38d ago 5 – 1.1 days 0
Fri 18 Sep, 07:15 UTC41d ago 4 held half 3 days 0
Thu 17 Sep, 14:18 UTC42d ago 2 – 0.7 days 0
Thu 17 Sep, 04:04 UTC42d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average 24 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average 0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average 0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 105 on average 178 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 62 on average 121 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average 57 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: what is it?

The next wipe on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 8 days 20 hours ago the current world was made.

On EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server details

In which region does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sit?

No region tag is published by EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, but the name points to Europe; the region code is uk1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 194.69.160.125:28015.

Which Rust version is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining on?

On Linux, EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.

Is EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining up, and how steady is its uptime?

Offline at this refresh: EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining, last seen 4 days 3 hours ago. Uptime over the last full days (7) was 51%, or 85 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

Which meanings do the tags on EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining carry?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $ruk1 (Region code): uk1 is the region code on record; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

These Rust Server Analytics lists include EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining: EU Rust servers: live population data, Modded Rust servers: live data and Rust aim training servers. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining sit among Rust servers?

Player hours for the last seven days place EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining at #15,344, in the top 69% of the ranked field.

What is the population of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

No response from EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining at the latest check, with a last sighting 4 days 3 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining use?

Gather rate is not mentioned in the name of EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

The game generates a procedural map of size 6,000 with seed 1337 for EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining. Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

Connection

How can a player join EU | RustArcade.gg | FaceChecks/BedWars/FFA/Arena/AimTraining?

In the Rust console (F1), enter client.connect 194.69.160.125:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustarcade.gg/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$ruk1
Region code uk1 is the region code on record.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.