TIT.GG | Monthly | No Limit | No Lag
Online 193.243.190.39:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:24 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 87 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 33 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 162 on average | 44 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 158 on average | 16 / 350 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 124 on average | 29 / 100 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 123 on average | 119 / 200 |
Quick answers
from the figures on this pageWipe data
When does TIT.GG | Monthly | No Limit | No Lag wipe?
With the force wipe, once a month, TIT.GG | Monthly | No Limit | No Lag wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 27 days 23 hours. Its tags state a wipe schedule of one month.
Wipe day on TIT.GG | Monthly | No Limit | No Lag: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 9 hours in.
Server
In which region does TIT.GG | Monthly | No Limit | No Lag sit?
A region is not published by TIT.GG | Monthly | No Limit | No Lag. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 193.243.190.39:28015.
Which Rust version is TIT.GG | Monthly | No Limit | No Lag on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on TIT.GG | Monthly | No Limit | No Lag. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TIT.GG | Monthly | No Limit | No Lag, and is it online now?
The current status of TIT.GG | Monthly | No Limit | No Lag is online. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Tags
Which meanings do the tags on TIT.GG | Monthly | No Limit | No Lag carry?
The game's server browser reads the tags TIT.GG | Monthly | No Limit | No Lag publishes: gmrust (Game mode): Rust survival, standard ruleset; mp90 (Max players): Capacity of 90 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^t (Tutorial on): New players have the option of Facepunch's tutorial; ^o (Oxide): Plugin framework: Oxide (uMod); sc1 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does TIT.GG | Monthly | No Limit | No Lag appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TIT.GG | Monthly | No Limit | No Lag: Rust tutorial servers, Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does TIT.GG | Monthly | No Limit | No Lag compare?
On player hours over seven days, TIT.GG | Monthly | No Limit | No Lag ranks #8,330, within the top 37% of ranked servers.
At what level does TIT.GG | Monthly | No Limit | No Lag run its population?
Of 90 slots, 0 are filled on TIT.GG | Monthly | No Limit | No Lag at this refresh. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is TIT.GG | Monthly | No Limit | No Lag configured, and what rules apply?
The name of TIT.GG | Monthly | No Limit | No Lag does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TIT.GG | Monthly | No Limit | No Lag: which one is it?
The game generates a procedural map for TIT.GG | Monthly | No Limit | No Lag.
How to join
How do you connect to TIT.GG | Monthly | No Limit | No Lag?
In the Rust console (F1), enter client.connect 193.243.190.39:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.