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Drill-through Server detail

WorldWar III

Online EU 192.36.155.232:28015 checked 9m ago

Drill-through
FilterServeris WorldWar III
Attributes
monthly wipes vanillaoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #11,011 top 49% · #2333 in EU
Last wipe 26d ago monthly schedule
Next wipe 8d 4h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
8d 4hThu 5 Nov, 19:00 UTCFW force wipe
36d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 445 / 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average 291 / 325
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 183 on average 151 / 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average 201 / 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average 170 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 129 on average 146 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does WorldWar III wipe?

With the force wipe, once a month, WorldWar III wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 20 hours. Its tags state a wipe schedule of one month.

Wipe day on WorldWar III: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 23 hours after it began.

Server

In which region does WorldWar III sit?

The EU tag on WorldWar III lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 192.36.155.232:28015.

What Rust build does WorldWar III run?

On Windows, WorldWar III runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is WorldWar III, and is it online now?

The current status of WorldWar III is online. The uptime it reports puts the last restart at about 14 hours ago. Uptime over the last full days (7) was 96%, or 162 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on WorldWar III stable?

The 48-hour average was 59 server fps; the low was 55. At its highest the entity count was 71,362, including buildings, deployables and all else. Peak memory was 2,081 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do WorldWar III's tags stand for?

The game's server browser reads the tags WorldWar III publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): Europe is the region it appears under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does WorldWar III appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count WorldWar III among their servers: EU Rust servers: live population data, Community Rust servers, live and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, how does WorldWar III compare?

WorldWar III holds #11,011 on seven-day player hours and #2,333 in Europe, inside the top 49% of the ranked field.

At what level does WorldWar III run its population?

Of 100 slots, 0 are filled on WorldWar III at this refresh. Averaging 0 players across seven days, the server reached a peak of 2.

Map and rules

What are the settings on WorldWar III, and its rules?

No gather rate is given in the name of WorldWar III. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The plugin framework is Oxide. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

The map on WorldWar III: which one is it?

The game generates a procedural map of size 4,096 with seed 1337 for WorldWar III. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Dreamland.

How to join

How can a player join WorldWar III?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 192.36.155.232:28015. https://discord.com/invite/RWMG9RZRqa is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.